feat: add .env file existence check before loading environment variables

This commit is contained in:
Ardeman 2025-02-27 22:30:00 +08:00
parent 5fb0764630
commit 84239864c1

View File

@ -2,6 +2,7 @@ package main
import (
"log"
"os"
"legalgo-BE-go/config"
"legalgo-BE-go/database"
@ -12,8 +13,14 @@ import (
)
func main() {
// Check if the .env file exists
if _, err := os.Stat(".env"); err == nil {
// Load environment variables from .env file if it exists
if err := godotenv.Load(); err != nil {
log.Fatal("cannot load environment file")
log.Println("Error loading .env file, continuing without it")
}
} else {
log.Println(".env file not found, skipping load")
}
config.InitEnv()