feat: add .env file existence check before loading environment variables

This commit is contained in:
Ardeman 2025-02-27 22:30:00 +08:00
parent 5fb0764630
commit 84239864c1

View File

@ -2,6 +2,7 @@ package main
import ( import (
"log" "log"
"os"
"legalgo-BE-go/config" "legalgo-BE-go/config"
"legalgo-BE-go/database" "legalgo-BE-go/database"
@ -12,8 +13,14 @@ import (
) )
func main() { func main() {
if err := godotenv.Load(); err != nil { // Check if the .env file exists
log.Fatal("cannot load environment file") if _, err := os.Stat(".env"); err == nil {
// Load environment variables from .env file if it exists
if err := godotenv.Load(); err != nil {
log.Println("Error loading .env file, continuing without it")
}
} else {
log.Println(".env file not found, skipping load")
} }
config.InitEnv() config.InitEnv()