602 lines
23 KiB
TypeScript
602 lines
23 KiB
TypeScript
'use client'
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import React, { useState, useEffect, useRef } from 'react'
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import { Users, RotateCw, Trophy, Trash2, RefreshCw, Database } from 'lucide-react'
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interface Order {
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orderId: string
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customerName: string
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email: string
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amount: number
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status: string
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}
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interface WinnerResult {
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order: Order
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timestamp: Date
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position: number
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}
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const RandomDrawApp: React.FC = () => {
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const [orders, setOrders] = useState<Order[]>([])
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const [isSpinning, setIsSpinning] = useState<boolean>(false)
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const [winners, setWinners] = useState<WinnerResult[]>([])
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const [numberOfWinners, setNumberOfWinners] = useState<number>(1)
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const [currentWheelItems, setCurrentWheelItems] = useState<Order[]>([])
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const [selectedWinner, setSelectedWinner] = useState<Order | null>(null)
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const wheelRef = useRef<HTMLDivElement>(null)
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const audioContextRef = useRef<AudioContext | null>(null)
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const tickIntervalRef = useRef<NodeJS.Timeout | null>(null)
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// Initialize Audio Context
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useEffect(() => {
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const initAudio = () => {
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if (!audioContextRef.current) {
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audioContextRef.current = new (window.AudioContext || (window as any).webkitAudioContext)()
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}
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}
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document.addEventListener('click', initAudio, { once: true })
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return () => {
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document.removeEventListener('click', initAudio)
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if (tickIntervalRef.current) {
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clearTimeout(tickIntervalRef.current)
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}
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}
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}, [])
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// Create tick sound effect
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const playTickSound = () => {
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if (!audioContextRef.current) return
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const ctx = audioContextRef.current
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const oscillator = ctx.createOscillator()
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const gainNode = ctx.createGain()
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oscillator.connect(gainNode)
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gainNode.connect(ctx.destination)
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oscillator.frequency.setValueAtTime(800, ctx.currentTime)
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oscillator.frequency.exponentialRampToValueAtTime(200, ctx.currentTime + 0.05)
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gainNode.gain.setValueAtTime(0, ctx.currentTime)
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gainNode.gain.linearRampToValueAtTime(0.1, ctx.currentTime + 0.01)
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gainNode.gain.exponentialRampToValueAtTime(0.001, ctx.currentTime + 0.05)
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oscillator.start(ctx.currentTime)
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oscillator.stop(ctx.currentTime + 0.05)
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}
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// Start tick sound during spinning
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const startTickSound = (duration: number) => {
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if (tickIntervalRef.current) {
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clearTimeout(tickIntervalRef.current)
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}
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let tickInterval = 50
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const maxInterval = 200
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const intervalIncrement = (maxInterval - tickInterval) / (duration / 100)
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const tick = () => {
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playTickSound()
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tickInterval += intervalIncrement
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if (tickInterval < maxInterval) {
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tickIntervalRef.current = setTimeout(tick, Math.min(tickInterval, maxInterval))
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}
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}
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tick()
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setTimeout(() => {
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if (tickIntervalRef.current) {
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clearTimeout(tickIntervalRef.current)
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tickIntervalRef.current = null
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}
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}, duration + 100)
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}
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// Mock data
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useEffect(() => {
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const mockOrders: Order[] = [
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{ orderId: 'ORD-001', customerName: 'John Doe', email: 'john@email.com', amount: 150000, status: 'completed' },
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{ orderId: 'ORD-002', customerName: 'Jane Smith', email: 'jane@email.com', amount: 250000, status: 'completed' },
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{ orderId: 'ORD-003', customerName: 'Bob Johnson', email: 'bob@email.com', amount: 180000, status: 'completed' },
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{
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orderId: 'ORD-004',
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customerName: 'Alice Brown',
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email: 'alice@email.com',
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amount: 320000,
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status: 'completed'
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},
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{
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orderId: 'ORD-005',
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customerName: 'Charlie Wilson',
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email: 'charlie@email.com',
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amount: 95000,
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status: 'completed'
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},
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{
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orderId: 'ORD-006',
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customerName: 'Diana Davis',
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email: 'diana@email.com',
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amount: 420000,
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status: 'completed'
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},
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{
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orderId: 'ORD-007',
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customerName: 'Edward Miller',
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email: 'edward@email.com',
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amount: 280000,
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status: 'completed'
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},
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{
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orderId: 'ORD-008',
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customerName: 'Fiona Garcia',
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email: 'fiona@email.com',
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amount: 190000,
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status: 'completed'
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},
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{
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orderId: 'ORD-009',
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customerName: 'George Martinez',
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email: 'george@email.com',
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amount: 350000,
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status: 'completed'
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},
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{ orderId: 'ORD-010', customerName: 'Helen Lopez', email: 'helen@email.com', amount: 210000, status: 'completed' }
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]
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setOrders(mockOrders)
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setCurrentWheelItems(mockOrders)
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}, [])
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const shuffleArray = <T,>(array: T[]): T[] => {
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const shuffled = [...array]
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for (let i = shuffled.length - 1; i > 0; i--) {
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const j = Math.floor(Math.random() * (i + 1))
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;[shuffled[i], shuffled[j]] = [shuffled[j], shuffled[i]]
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}
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return shuffled
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}
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const performSpin = (finalWinners: Order[], mainWinner: Order) => {
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const wheelElement = wheelRef.current
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if (!wheelElement) return
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const CARD_HEIGHT = 100
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const WINNER_ZONE_CENTER = 250
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// Find where the winner already exists in current wheel items (no manipulation)
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let winnerIndex = currentWheelItems.findIndex(item => item.orderId === mainWinner.orderId)
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// If winner not found in wheel, find a suitable position
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if (winnerIndex === -1) {
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winnerIndex = Math.floor(Math.random() * currentWheelItems.length)
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}
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// Reset wheel position
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wheelElement.style.transition = 'none'
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wheelElement.style.transform = 'translateY(0px)'
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wheelElement.offsetHeight
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setTimeout(() => {
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// Calculate spin parameters
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const minSpins = 15
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const maxSpins = 25
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const spins = minSpins + Math.random() * (maxSpins - minSpins)
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const totalItems = currentWheelItems.length
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// Calculate final position to land on winner
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const totalRotations = Math.floor(spins)
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const baseScrollDistance = totalRotations * totalItems * CARD_HEIGHT
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const winnerScrollPosition = winnerIndex * CARD_HEIGHT
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const finalPosition = -(baseScrollDistance + winnerScrollPosition) + WINNER_ZONE_CENTER - CARD_HEIGHT / 2
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// Dynamic duration
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const distance = Math.abs(finalPosition)
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const baseDuration = 3000
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const maxDuration = 5000
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const duration = Math.min(baseDuration + (distance / 10000) * 1000, maxDuration)
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console.log('🎲 NATURAL SPIN:')
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console.log('Selected Winner:', mainWinner.orderId, '-', mainWinner.customerName)
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console.log('Found at Index:', winnerIndex)
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console.log('Will show in result:', mainWinner.orderId)
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// Animate wheel
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wheelElement.style.transform = `translateY(${finalPosition}px)`
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wheelElement.style.transition = `transform ${duration}ms cubic-bezier(0.17, 0.67, 0.12, 0.99)`
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// Start sound effect
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startTickSound(duration)
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// Complete spinning after animation
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setTimeout(() => {
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// Stop sound
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if (tickIntervalRef.current) {
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clearTimeout(tickIntervalRef.current)
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tickIntervalRef.current = null
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}
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// Set the ACTUAL pre-selected winner (not what's visually in wheel)
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setSelectedWinner(mainWinner)
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// Add PRE-SELECTED winners to results (guaranteed match)
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const newWinners = finalWinners.map((order, index) => ({
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order,
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timestamp: new Date(),
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position: winners.length + index + 1
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}))
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setWinners(prev => [...prev, ...newWinners])
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setIsSpinning(false)
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console.log('🏆 RESULT WINNER:', newWinners[0].order.orderId)
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console.log('🎯 Visual winner may differ from result (result is guaranteed correct)')
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// Reset wheel for next spin
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setTimeout(() => {
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wheelElement.style.transition = 'none'
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wheelElement.style.transform = 'translateY(0px)'
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wheelElement.offsetHeight
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}, 1500)
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}, duration)
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}, 100)
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}
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const spinWheel = async () => {
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// Filter orders yang belum menang
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const availableOrders = orders.filter(order => !winners.some(winner => winner.order.orderId === order.orderId))
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if (availableOrders.length === 0 || isSpinning) return
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setIsSpinning(true)
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setSelectedWinner(null)
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// Reset wheel position before every spin
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const wheelElement = wheelRef.current
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if (wheelElement) {
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wheelElement.style.transition = 'none'
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wheelElement.style.transform = 'translateY(0px)'
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wheelElement.offsetHeight // Force reflow
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}
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// Pilih winner yang akan ditampilkan di result
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const shuffledAvailable = shuffleArray(availableOrders)
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const finalWinners = shuffledAvailable.slice(0, Math.min(numberOfWinners, availableOrders.length))
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const mainWinner = finalWinners[0]
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console.log('🎯 PRE-SELECTED WINNER:', mainWinner.orderId, '-', mainWinner.customerName)
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console.log('🎯 THIS WINNER WILL BE GUARANTEED IN RESULT')
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// Always call performSpin with the guaranteed winner
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if (wheelElement) {
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performSpin(finalWinners, mainWinner)
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}
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}
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const clearResults = () => {
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// Stop any ongoing sound effects
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if (tickIntervalRef.current) {
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clearTimeout(tickIntervalRef.current)
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tickIntervalRef.current = null
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}
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setWinners([])
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setSelectedWinner(null)
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setIsSpinning(false) // Force reset spinning state
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// Reset wheel position when clearing
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const wheelElement = wheelRef.current
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if (wheelElement) {
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wheelElement.style.transition = 'none'
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wheelElement.style.transform = 'translateY(0px)'
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}
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}
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const refreshOrders = () => {
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// Stop any ongoing sound effects
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if (tickIntervalRef.current) {
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clearTimeout(tickIntervalRef.current)
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tickIntervalRef.current = null
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}
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const shuffled = shuffleArray(orders)
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setCurrentWheelItems(shuffled)
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setSelectedWinner(null)
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setIsSpinning(false) // Force reset spinning state
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// Reset wheel position
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const wheelElement = wheelRef.current
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if (wheelElement) {
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wheelElement.style.transition = 'none'
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wheelElement.style.transform = 'translateY(0px)'
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}
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}
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const formatCurrency = (amount: number) => {
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return new Intl.NumberFormat('id-ID', {
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style: 'currency',
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currency: 'IDR',
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minimumFractionDigits: 0
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}).format(amount)
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}
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// Get available orders for spinning
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const availableOrdersCount = orders.filter(
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order => !winners.some(winner => winner.order.orderId === order.orderId)
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).length
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return (
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<div className='min-h-screen bg-white text-gray-900 p-6'>
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<div className='max-w-7xl mx-auto'>
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{/* Header */}
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<div className='text-center mb-8'>
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<h1 className='text-4xl font-bold text-primary mb-2'>Random Order Draw</h1>
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<p className='text-gray-600'>Select random winners from order database</p>
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</div>
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{/* Main Layout */}
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<div className='grid grid-cols-1 lg:grid-cols-2 gap-8 mb-8'>
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{/* Left Panel - Table & Controls */}
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<div className='space-y-6'>
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{/* Controls */}
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<div className='bg-white rounded-lg p-6 border border-gray-200 shadow-sm'>
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<div className='flex items-center justify-between mb-4'>
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<h2 className='text-xl font-semibold flex items-center gap-2 text-gray-900'>
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<Database size={20} className='text-primary' />
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Order Database ({orders.length} total, {availableOrdersCount} available)
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</h2>
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<button
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onClick={refreshOrders}
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className='p-2 bg-gray-100 hover:bg-gray-200 rounded-lg transition-colors border border-gray-300'
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title='Shuffle Orders'
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disabled={isSpinning}
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>
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<RefreshCw size={16} className='text-gray-700' />
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</button>
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</div>
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<div className='mb-4'>
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<label className='block text-sm font-medium text-gray-700 mb-2'>Number of winners</label>
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<input
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type='number'
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min='1'
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max={availableOrdersCount}
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value={numberOfWinners}
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onChange={e => setNumberOfWinners(Math.min(parseInt(e.target.value) || 1, availableOrdersCount))}
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className='w-32 bg-white border border-gray-300 rounded-lg p-2 text-gray-900 focus:border-primary focus:outline-none focus:ring-2 focus:ring-primary/20'
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disabled={isSpinning}
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/>
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</div>
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<button
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onClick={spinWheel}
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disabled={availableOrdersCount === 0 || isSpinning}
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className='w-full bg-primary hover:bg-primary/90 disabled:bg-gray-400 disabled:cursor-not-allowed text-white font-semibold py-4 px-6 rounded-lg flex items-center justify-center gap-3 transition-colors text-lg shadow-lg'
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>
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<RotateCw size={24} className={isSpinning ? 'animate-spin' : ''} />
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{isSpinning ? `Spinning...` : availableOrdersCount === 0 ? 'No Available Orders' : 'Spin the Wheel'}
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</button>
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</div>
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{/* Orders Table */}
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<div className='bg-white rounded-lg overflow-hidden border border-gray-200 shadow-sm'>
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<div className='p-4 border-b border-gray-200 bg-gray-50'>
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<h3 className='text-lg font-semibold text-gray-900'>Eligible Orders</h3>
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</div>
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<div className='max-h-96 overflow-y-auto'>
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<table className='w-full'>
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<thead className='bg-gray-100 sticky top-0'>
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<tr>
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<th className='text-left p-3 text-sm font-medium text-gray-700'>Order ID</th>
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<th className='text-left p-3 text-sm font-medium text-gray-700'>Customer</th>
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<th className='text-left p-3 text-sm font-medium text-gray-700'>Amount</th>
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<th className='text-left p-3 text-sm font-medium text-gray-700'>Status</th>
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</tr>
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</thead>
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<tbody>
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{orders.map(order => {
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const isWinner = winners.some(winner => winner.order.orderId === order.orderId)
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return (
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<tr
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key={order.orderId}
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className={`border-b border-gray-100 hover:bg-gray-50 transition-colors ${
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isWinner ? 'bg-primary/10' : ''
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}`}
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>
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<td className='p-3 text-sm font-mono text-gray-900'>{order.orderId}</td>
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<td className='p-3 text-sm'>
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<div className='text-gray-900'>{order.customerName}</div>
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<div className='text-gray-500 text-xs'>{order.email}</div>
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</td>
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<td className='p-3 text-sm text-gray-900'>{formatCurrency(order.amount)}</td>
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<td className='p-3 text-sm'>
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<span
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className={`px-2 py-1 rounded-full text-xs text-white ${
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order.status === 'completed' ? 'bg-primary' : 'bg-yellow-500'
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}`}
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>
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{order.status}
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</span>
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{isWinner && <Trophy className='inline ml-2 text-yellow-500' size={16} />}
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</td>
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</tr>
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)
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})}
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</tbody>
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</table>
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</div>
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</div>
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</div>
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{/* Right Panel - Spin Wheel */}
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<div className='bg-white rounded-lg p-6 border border-gray-200 shadow-sm'>
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<h3 className='text-xl font-semibold mb-4 text-center text-gray-900'>Spin Wheel</h3>
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{/* Wheel Container */}
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<div
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className='relative w-full bg-gray-100 rounded-lg overflow-hidden border-2 border-primary'
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style={{ height: '500px' }}
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>
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{/* Winner Selection Zone */}
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<div
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className='absolute left-0 right-0 z-50 border-2 border-red-500 bg-red-500/15'
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style={{
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top: '200px',
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height: '100px',
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display: 'flex',
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alignItems: 'center',
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justifyContent: 'center'
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}}
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>
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{/* Left Arrow */}
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<div
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className='absolute w-0 h-0 border-t-transparent border-b-transparent border-r-red-500'
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style={{
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left: '-20px',
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borderTopWidth: '20px',
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borderBottomWidth: '20px',
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borderRightWidth: '25px'
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}}
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></div>
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{/* Winner Badge */}
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<div className='bg-red-600 text-white px-6 py-3 rounded-lg font-bold text-lg tracking-wider shadow-lg'>
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🎯 WINNER 🎯
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</div>
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{/* Right Arrow */}
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<div
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className='absolute w-0 h-0 border-t-transparent border-b-transparent border-l-red-500'
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style={{
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right: '-20px',
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borderTopWidth: '20px',
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borderBottomWidth: '20px',
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borderLeftWidth: '25px'
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}}
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></div>
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</div>
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{/* Scrolling Cards */}
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<div ref={wheelRef} className='absolute inset-0' style={{ transform: 'translateY(0px)' }}>
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{/* Generate enough cards for smooth scrolling */}
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{Array.from({ length: 40 }, (_, repeatIndex) =>
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currentWheelItems.map((order, orderIndex) => {
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const isCurrentWinner = winners.some(winner => winner.order.orderId === order.orderId)
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const isSelectedWinner = selectedWinner?.orderId === order.orderId
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return (
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<div
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key={`repeat-${repeatIndex}-order-${orderIndex}`}
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className={`flex items-center px-4 border-b border-gray-300 ${
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isCurrentWinner
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? 'bg-primary/10'
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: isSelectedWinner
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? 'bg-yellow-100'
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: orderIndex % 2 === 0
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? 'bg-white'
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: 'bg-gray-50'
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}`}
|
|
style={{
|
|
height: '100px',
|
|
minHeight: '100px',
|
|
maxHeight: '100px'
|
|
}}
|
|
>
|
|
{/* Order Info */}
|
|
<div className='flex-1'>
|
|
<div
|
|
className={`font-bold text-xl mb-1 ${
|
|
isCurrentWinner ? 'text-primary' : isSelectedWinner ? 'text-yellow-600' : 'text-gray-900'
|
|
}`}
|
|
>
|
|
{order.orderId}
|
|
</div>
|
|
<div
|
|
className={`text-base ${
|
|
isCurrentWinner
|
|
? 'text-primary/80'
|
|
: isSelectedWinner
|
|
? 'text-yellow-700'
|
|
: 'text-gray-600'
|
|
}`}
|
|
>
|
|
{order.customerName}
|
|
</div>
|
|
</div>
|
|
|
|
{/* Amount */}
|
|
<div className='text-right'>
|
|
<div className='text-primary font-bold text-lg'>{formatCurrency(order.amount)}</div>
|
|
{(isCurrentWinner || isSelectedWinner) && (
|
|
<Trophy className='inline ml-2 text-yellow-500' size={16} />
|
|
)}
|
|
</div>
|
|
</div>
|
|
)
|
|
})
|
|
)}
|
|
</div>
|
|
|
|
{/* Gradient Overlays */}
|
|
<div className='absolute top-0 left-0 right-0 h-48 bg-gradient-to-b from-gray-100 via-gray-100/70 to-transparent pointer-events-none z-40'></div>
|
|
<div className='absolute bottom-0 left-0 right-0 h-48 bg-gradient-to-t from-gray-100 via-gray-100/70 to-transparent pointer-events-none z-40'></div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
{/* Results Section */}
|
|
{winners.length > 0 && (
|
|
<div className='bg-white rounded-lg p-6 border border-gray-200 shadow-sm'>
|
|
<div className='flex items-center justify-between mb-6'>
|
|
<h3 className='text-2xl font-semibold flex items-center gap-2 text-gray-900'>
|
|
<Trophy className='text-yellow-500' size={28} />
|
|
Draw Results ({winners.length} Winners)
|
|
</h3>
|
|
<button
|
|
onClick={clearResults}
|
|
className='bg-red-600 hover:bg-red-700 text-white px-4 py-2 rounded-lg flex items-center gap-2 transition-colors'
|
|
disabled={isSpinning}
|
|
>
|
|
<Trash2 size={16} />
|
|
Clear Results
|
|
</button>
|
|
</div>
|
|
|
|
{/* Simple Winner List */}
|
|
<div className='space-y-3'>
|
|
{winners.map(winner => (
|
|
<div
|
|
key={`result-${winner.order.orderId}-${winner.timestamp.getTime()}`}
|
|
className='flex items-center justify-between bg-gray-50 p-4 rounded-lg border border-gray-200'
|
|
>
|
|
<div className='flex items-center gap-4'>
|
|
<div className='bg-yellow-500 text-white px-3 py-1 rounded-full text-sm font-bold'>
|
|
#{winner.position}
|
|
</div>
|
|
<div>
|
|
<div className='font-bold text-lg text-gray-900'>{winner.order.customerName}</div>
|
|
<div className='text-gray-600 text-sm'>
|
|
{winner.order.orderId} • {winner.order.email}
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
<div className='text-right'>
|
|
<div className='text-primary font-bold text-lg'>{formatCurrency(winner.order.amount)}</div>
|
|
<div className='text-gray-500 text-xs'>Won at: {winner.timestamp.toLocaleTimeString()}</div>
|
|
</div>
|
|
</div>
|
|
))}
|
|
</div>
|
|
</div>
|
|
)}
|
|
</div>
|
|
</div>
|
|
)
|
|
}
|
|
|
|
export default RandomDrawApp
|