Update draw
This commit is contained in:
parent
9959775c77
commit
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@ -1,372 +1,376 @@
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'use client'
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'use client';
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import React, { useState, useEffect, useRef } from 'react'
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import { Users, RotateCw, Trophy, Trash2, RefreshCw, Database } from 'lucide-react'
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import React, { useState, useEffect, useRef } from 'react';
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import { Users, RotateCw, Trophy, Trash2, RefreshCw, Database } from 'lucide-react';
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interface Order {
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orderId: string
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customerName: string
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email: string
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amount: number
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status: string
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orderId: string;
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customerName: string;
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email: string;
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amount: number;
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status: string;
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}
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interface WinnerResult {
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order: Order
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timestamp: Date
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position: number
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order: Order;
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timestamp: Date;
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position: number;
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}
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const RandomDrawApp: React.FC = () => {
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const [orders, setOrders] = useState<Order[]>([])
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const [isSpinning, setIsSpinning] = useState<boolean>(false)
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const [winners, setWinners] = useState<WinnerResult[]>([])
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const [numberOfWinners, setNumberOfWinners] = useState<number>(1)
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const [currentWheelItems, setCurrentWheelItems] = useState<Order[]>([])
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const [selectedWinner, setSelectedWinner] = useState<Order | null>(null)
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const wheelRef = useRef<HTMLDivElement>(null)
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const audioContextRef = useRef<AudioContext | null>(null)
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const tickIntervalRef = useRef<NodeJS.Timeout | null>(null)
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const [orders, setOrders] = useState<Order[]>([]);
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const [isSpinning, setIsSpinning] = useState<boolean>(false);
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const [winners, setWinners] = useState<WinnerResult[]>([]);
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const [numberOfWinners, setNumberOfWinners] = useState<number>(1);
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const [currentWheelItems, setCurrentWheelItems] = useState<Order[]>([]);
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const [selectedWinner, setSelectedWinner] = useState<Order | null>(null);
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const [activeTab, setActiveTab] = useState<'acak' | 'hadiah' | 'winner'>('acak');
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const [shuffledDisplayOrder, setShuffledDisplayOrder] = useState<Order[]>([]);
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const wheelRef = useRef<HTMLDivElement>(null);
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const audioContextRef = useRef<AudioContext | null>(null);
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const tickIntervalRef = useRef<NodeJS.Timeout | null>(null);
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// Initialize Audio Context
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useEffect(() => {
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const initAudio = () => {
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if (!audioContextRef.current) {
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audioContextRef.current = new (window.AudioContext || (window as any).webkitAudioContext)()
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audioContextRef.current = new (window.AudioContext || (window as any).webkitAudioContext)();
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}
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}
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};
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document.addEventListener('click', initAudio, { once: true })
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document.addEventListener('click', initAudio, { once: true });
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return () => {
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document.removeEventListener('click', initAudio)
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document.removeEventListener('click', initAudio);
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if (tickIntervalRef.current) {
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clearTimeout(tickIntervalRef.current)
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clearTimeout(tickIntervalRef.current);
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}
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}
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}, [])
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};
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}, []);
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// Create tick sound effect
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const playTickSound = () => {
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if (!audioContextRef.current) return
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if (!audioContextRef.current) return;
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const ctx = audioContextRef.current
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const oscillator = ctx.createOscillator()
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const gainNode = ctx.createGain()
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const ctx = audioContextRef.current;
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const oscillator = ctx.createOscillator();
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const gainNode = ctx.createGain();
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oscillator.connect(gainNode)
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gainNode.connect(ctx.destination)
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oscillator.connect(gainNode);
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gainNode.connect(ctx.destination);
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oscillator.frequency.setValueAtTime(800, ctx.currentTime)
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oscillator.frequency.exponentialRampToValueAtTime(200, ctx.currentTime + 0.05)
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oscillator.frequency.setValueAtTime(800, ctx.currentTime);
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oscillator.frequency.exponentialRampToValueAtTime(200, ctx.currentTime + 0.05);
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gainNode.gain.setValueAtTime(0, ctx.currentTime)
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gainNode.gain.linearRampToValueAtTime(0.1, ctx.currentTime + 0.01)
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gainNode.gain.exponentialRampToValueAtTime(0.001, ctx.currentTime + 0.05)
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gainNode.gain.setValueAtTime(0, ctx.currentTime);
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gainNode.gain.linearRampToValueAtTime(0.1, ctx.currentTime + 0.01);
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gainNode.gain.exponentialRampToValueAtTime(0.001, ctx.currentTime + 0.05);
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oscillator.start(ctx.currentTime)
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oscillator.stop(ctx.currentTime + 0.05)
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}
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oscillator.start(ctx.currentTime);
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oscillator.stop(ctx.currentTime + 0.05);
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};
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// Start tick sound during spinning
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const startTickSound = (duration: number) => {
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if (tickIntervalRef.current) {
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clearTimeout(tickIntervalRef.current)
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clearTimeout(tickIntervalRef.current);
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}
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let tickInterval = 50
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const maxInterval = 200
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const intervalIncrement = (maxInterval - tickInterval) / (duration / 100)
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let tickInterval = 50;
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const maxInterval = 200;
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const intervalIncrement = (maxInterval - tickInterval) / (duration / 100);
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const tick = () => {
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playTickSound()
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tickInterval += intervalIncrement
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playTickSound();
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tickInterval += intervalIncrement;
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if (tickInterval < maxInterval) {
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tickIntervalRef.current = setTimeout(tick, Math.min(tickInterval, maxInterval))
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tickIntervalRef.current = setTimeout(tick, Math.min(tickInterval, maxInterval));
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}
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}
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};
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tick()
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tick();
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setTimeout(() => {
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if (tickIntervalRef.current) {
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clearTimeout(tickIntervalRef.current)
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tickIntervalRef.current = null
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clearTimeout(tickIntervalRef.current);
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tickIntervalRef.current = null;
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}
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}, duration + 100)
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}
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}, duration + 100);
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};
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// Generate random order ID
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const generateRandomOrderId = () => {
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return Math.floor(100000000 + Math.random() * 900000000).toString();
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};
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// Mock data
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useEffect(() => {
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const mockOrders: Order[] = [
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{ orderId: 'ORD-001', customerName: 'John Doe', email: 'john@email.com', amount: 150000, status: 'completed' },
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{ orderId: 'ORD-002', customerName: 'Jane Smith', email: 'jane@email.com', amount: 250000, status: 'completed' },
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{ orderId: 'ORD-003', customerName: 'Bob Johnson', email: 'bob@email.com', amount: 180000, status: 'completed' },
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{
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orderId: 'ORD-004',
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customerName: 'Alice Brown',
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email: 'alice@email.com',
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amount: 320000,
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status: 'completed'
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},
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{
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orderId: 'ORD-005',
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customerName: 'Charlie Wilson',
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email: 'charlie@email.com',
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amount: 95000,
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status: 'completed'
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},
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{
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orderId: 'ORD-006',
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customerName: 'Diana Davis',
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email: 'diana@email.com',
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amount: 420000,
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status: 'completed'
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},
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{
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orderId: 'ORD-007',
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customerName: 'Edward Miller',
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email: 'edward@email.com',
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amount: 280000,
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status: 'completed'
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},
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{
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orderId: 'ORD-008',
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customerName: 'Fiona Garcia',
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email: 'fiona@email.com',
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amount: 190000,
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status: 'completed'
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},
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{
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orderId: 'ORD-009',
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customerName: 'George Martinez',
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email: 'george@email.com',
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amount: 350000,
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status: 'completed'
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},
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{ orderId: 'ORD-010', customerName: 'Helen Lopez', email: 'helen@email.com', amount: 210000, status: 'completed' }
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]
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setOrders(mockOrders)
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setCurrentWheelItems(mockOrders)
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}, [])
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const mockOrders: Order[] = Array.from({ length: 28 }, (_, i) => ({
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orderId: generateRandomOrderId(),
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customerName: `Customer ${i + 1}`,
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email: `customer${i + 1}@email.com`,
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amount: 150000 + (i * 10000),
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status: 'completed'
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}));
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setOrders(mockOrders);
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setCurrentWheelItems(mockOrders);
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setShuffledDisplayOrder(shuffleArray(mockOrders));
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}, []);
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const shuffleArray = <T,>(array: T[]): T[] => {
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const shuffled = [...array]
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const shuffled = [...array];
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for (let i = shuffled.length - 1; i > 0; i--) {
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const j = Math.floor(Math.random() * (i + 1))
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;[shuffled[i], shuffled[j]] = [shuffled[j], shuffled[i]]
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const j = Math.floor(Math.random() * (i + 1));
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[shuffled[i], shuffled[j]] = [shuffled[j], shuffled[i]];
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}
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return shuffled
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}
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return shuffled;
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};
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const performSpin = (finalWinners: Order[], mainWinner: Order) => {
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const wheelElement = wheelRef.current
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if (!wheelElement) return
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const wheelElement = wheelRef.current;
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if (!wheelElement) return;
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const CARD_HEIGHT = 100
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const WINNER_ZONE_CENTER = 250
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const CARD_HEIGHT = 100;
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const WINNER_ZONE_CENTER = 250;
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// Find where the winner already exists in current wheel items (no manipulation)
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let winnerIndex = currentWheelItems.findIndex(item => item.orderId === mainWinner.orderId)
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let winnerIndex = currentWheelItems.findIndex(item => item.orderId === mainWinner.orderId);
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// If winner not found in wheel, find a suitable position
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if (winnerIndex === -1) {
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winnerIndex = Math.floor(Math.random() * currentWheelItems.length)
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winnerIndex = Math.floor(Math.random() * currentWheelItems.length);
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}
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// Reset wheel position
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wheelElement.style.transition = 'none'
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wheelElement.style.transform = 'translateY(0px)'
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wheelElement.offsetHeight
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wheelElement.style.transition = 'none';
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wheelElement.style.transform = 'translateY(0px)';
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wheelElement.offsetHeight;
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setTimeout(() => {
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// Calculate spin parameters
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const minSpins = 15
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const maxSpins = 25
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const spins = minSpins + Math.random() * (maxSpins - minSpins)
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const totalItems = currentWheelItems.length
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const minSpins = 15;
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const maxSpins = 25;
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const spins = minSpins + Math.random() * (maxSpins - minSpins);
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const totalItems = currentWheelItems.length;
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// Calculate final position to land on winner
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const totalRotations = Math.floor(spins)
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const baseScrollDistance = totalRotations * totalItems * CARD_HEIGHT
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const winnerScrollPosition = winnerIndex * CARD_HEIGHT
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const finalPosition = -(baseScrollDistance + winnerScrollPosition) + WINNER_ZONE_CENTER - CARD_HEIGHT / 2
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const totalRotations = Math.floor(spins);
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const baseScrollDistance = totalRotations * totalItems * CARD_HEIGHT;
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const winnerScrollPosition = winnerIndex * CARD_HEIGHT;
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const finalPosition = -(baseScrollDistance + winnerScrollPosition) + WINNER_ZONE_CENTER - (CARD_HEIGHT / 2);
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// Dynamic duration
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const distance = Math.abs(finalPosition)
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const baseDuration = 3000
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const maxDuration = 5000
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const duration = Math.min(baseDuration + (distance / 10000) * 1000, maxDuration)
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const distance = Math.abs(finalPosition);
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const baseDuration = 3000;
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const maxDuration = 5000;
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const duration = Math.min(baseDuration + (distance / 10000) * 1000, maxDuration);
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console.log('🎲 NATURAL SPIN:')
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console.log('Selected Winner:', mainWinner.orderId, '-', mainWinner.customerName)
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console.log('Found at Index:', winnerIndex)
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console.log('Will show in result:', mainWinner.orderId)
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console.log('🎲 NATURAL SPIN:');
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console.log('Selected Winner:', mainWinner.orderId, '-', mainWinner.customerName);
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console.log('Found at Index:', winnerIndex);
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console.log('Will show in result:', mainWinner.orderId);
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// Animate wheel
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wheelElement.style.transform = `translateY(${finalPosition}px)`
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wheelElement.style.transition = `transform ${duration}ms cubic-bezier(0.17, 0.67, 0.12, 0.99)`
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wheelElement.style.transform = `translateY(${finalPosition}px)`;
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wheelElement.style.transition = `transform ${duration}ms cubic-bezier(0.17, 0.67, 0.12, 0.99)`;
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// Start sound effect
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startTickSound(duration)
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startTickSound(duration);
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// Complete spinning after animation
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setTimeout(() => {
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// Stop sound
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if (tickIntervalRef.current) {
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clearTimeout(tickIntervalRef.current)
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tickIntervalRef.current = null
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clearTimeout(tickIntervalRef.current);
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tickIntervalRef.current = null;
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}
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// Set the ACTUAL pre-selected winner (not what's visually in wheel)
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setSelectedWinner(mainWinner)
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setSelectedWinner(mainWinner);
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// Add PRE-SELECTED winners to results (guaranteed match)
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const newWinners = finalWinners.map((order, index) => ({
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order,
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timestamp: new Date(),
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position: winners.length + index + 1
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}))
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}));
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setWinners(prev => [...prev, ...newWinners])
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setIsSpinning(false)
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setWinners(prev => [...prev, ...newWinners]);
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setIsSpinning(false);
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console.log('🏆 RESULT WINNER:', newWinners[0].order.orderId)
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console.log('🎯 Visual winner may differ from result (result is guaranteed correct)')
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console.log('🏆 RESULT WINNER:', newWinners[0].order.orderId);
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console.log('🎯 Visual winner may differ from result (result is guaranteed correct)');
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// Reset wheel for next spin
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setTimeout(() => {
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wheelElement.style.transition = 'none'
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wheelElement.style.transform = 'translateY(0px)'
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wheelElement.offsetHeight
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}, 1500)
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}, duration)
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}, 100)
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}
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wheelElement.style.transition = 'none';
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wheelElement.style.transform = 'translateY(0px)';
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wheelElement.offsetHeight;
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}, 1500);
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}, duration);
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}, 100);
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};
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const spinWheel = async () => {
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// Filter orders yang belum menang
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const availableOrders = orders.filter(order => !winners.some(winner => winner.order.orderId === order.orderId))
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const availableOrders = orders.filter(order =>
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!winners.some(winner => winner.order.orderId === order.orderId)
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);
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if (availableOrders.length === 0 || isSpinning) return
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if (availableOrders.length === 0 || isSpinning) return;
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setIsSpinning(true)
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setSelectedWinner(null)
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setIsSpinning(true);
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setSelectedWinner(null);
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// Reset wheel position before every spin
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const wheelElement = wheelRef.current
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const wheelElement = wheelRef.current;
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if (wheelElement) {
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wheelElement.style.transition = 'none'
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wheelElement.style.transform = 'translateY(0px)'
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wheelElement.offsetHeight // Force reflow
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wheelElement.style.transition = 'none';
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wheelElement.style.transform = 'translateY(0px)';
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wheelElement.offsetHeight; // Force reflow
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}
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// Pilih winner yang akan ditampilkan di result
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const shuffledAvailable = shuffleArray(availableOrders)
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const finalWinners = shuffledAvailable.slice(0, Math.min(numberOfWinners, availableOrders.length))
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const mainWinner = finalWinners[0]
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const shuffledAvailable = shuffleArray(availableOrders);
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const finalWinners = shuffledAvailable.slice(0, Math.min(numberOfWinners, availableOrders.length));
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const mainWinner = finalWinners[0];
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console.log('🎯 PRE-SELECTED WINNER:', mainWinner.orderId, '-', mainWinner.customerName)
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console.log('🎯 THIS WINNER WILL BE GUARANTEED IN RESULT')
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console.log('🎯 PRE-SELECTED WINNER:', mainWinner.orderId, '-', mainWinner.customerName);
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console.log('🎯 THIS WINNER WILL BE GUARANTEED IN RESULT');
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// Always call performSpin with the guaranteed winner
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if (wheelElement) {
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performSpin(finalWinners, mainWinner)
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performSpin(finalWinners, mainWinner);
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}
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}
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};
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const clearResults = () => {
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// Stop any ongoing sound effects
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if (tickIntervalRef.current) {
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clearTimeout(tickIntervalRef.current)
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tickIntervalRef.current = null
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clearTimeout(tickIntervalRef.current);
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tickIntervalRef.current = null;
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}
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setWinners([])
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setSelectedWinner(null)
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setIsSpinning(false) // Force reset spinning state
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setWinners([]);
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setSelectedWinner(null);
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setIsSpinning(false); // Force reset spinning state
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// Reset wheel position when clearing
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const wheelElement = wheelRef.current
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const wheelElement = wheelRef.current;
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if (wheelElement) {
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wheelElement.style.transition = 'none'
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wheelElement.style.transform = 'translateY(0px)'
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wheelElement.style.transition = 'none';
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wheelElement.style.transform = 'translateY(0px)';
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}
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}
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};
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const refreshOrders = () => {
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// Stop any ongoing sound effects
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if (tickIntervalRef.current) {
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clearTimeout(tickIntervalRef.current)
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tickIntervalRef.current = null
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clearTimeout(tickIntervalRef.current);
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tickIntervalRef.current = null;
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}
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const shuffled = shuffleArray(orders)
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setCurrentWheelItems(shuffled)
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setSelectedWinner(null)
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setIsSpinning(false) // Force reset spinning state
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const shuffled = shuffleArray(orders);
|
||||
setCurrentWheelItems(shuffled);
|
||||
setShuffledDisplayOrder(shuffleArray(orders)); // Shuffle display order too
|
||||
setSelectedWinner(null);
|
||||
setIsSpinning(false); // Force reset spinning state
|
||||
|
||||
// Reset wheel position
|
||||
const wheelElement = wheelRef.current
|
||||
const wheelElement = wheelRef.current;
|
||||
if (wheelElement) {
|
||||
wheelElement.style.transition = 'none'
|
||||
wheelElement.style.transform = 'translateY(0px)'
|
||||
wheelElement.style.transition = 'none';
|
||||
wheelElement.style.transform = 'translateY(0px)';
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const formatCurrency = (amount: number) => {
|
||||
return new Intl.NumberFormat('id-ID', {
|
||||
style: 'currency',
|
||||
currency: 'IDR',
|
||||
minimumFractionDigits: 0
|
||||
}).format(amount)
|
||||
}
|
||||
}).format(amount);
|
||||
};
|
||||
|
||||
// Get available orders for spinning
|
||||
const availableOrdersCount = orders.filter(
|
||||
order => !winners.some(winner => winner.order.orderId === order.orderId)
|
||||
).length
|
||||
const availableOrdersCount = orders.filter(order =>
|
||||
!winners.some(winner => winner.order.orderId === order.orderId)
|
||||
).length;
|
||||
|
||||
return (
|
||||
<div className='min-h-screen bg-white text-gray-900 p-6'>
|
||||
<div className='max-w-7xl mx-auto'>
|
||||
{/* Header */}
|
||||
<div className='text-center mb-8'>
|
||||
<h1 className='text-4xl font-bold text-primary mb-2'>Random Order Draw</h1>
|
||||
<p className='text-gray-600'>Select random winners from order database</p>
|
||||
</div>
|
||||
const GridTable = ({ data, columns = 4 }: { data: Order[], columns?: number }) => {
|
||||
const rows = Math.ceil(data.length / columns);
|
||||
|
||||
{/* Main Layout */}
|
||||
<div className='grid grid-cols-1 lg:grid-cols-2 gap-8 mb-8'>
|
||||
{/* Left Panel - Table & Controls */}
|
||||
<div className='space-y-6'>
|
||||
return (
|
||||
<div className="grid gap-4" style={{ gridTemplateColumns: `repeat(${columns}, 1fr)` }}>
|
||||
{Array.from({ length: columns }, (_, colIndex) => (
|
||||
<div key={colIndex} className="space-y-2">
|
||||
{Array.from({ length: rows }, (_, rowIndex) => {
|
||||
const itemIndex = rowIndex * columns + colIndex;
|
||||
const item = shuffledDisplayOrder[itemIndex];
|
||||
|
||||
if (!item) return <div key={rowIndex} className="h-16"></div>;
|
||||
|
||||
const isWinner = winners.some(winner => winner.order.orderId === item.orderId);
|
||||
|
||||
return (
|
||||
<div
|
||||
key={item.orderId + rowIndex}
|
||||
className={`border-2 rounded-lg p-3 text-center min-h-16 flex items-center justify-center ${
|
||||
isWinner
|
||||
? 'border-yellow-500 bg-yellow-50 text-yellow-700 font-bold'
|
||||
: 'border-primary bg-white text-primary'
|
||||
}`}
|
||||
>
|
||||
<div className="text-lg font-semibold">
|
||||
{item.orderId}
|
||||
{isWinner && (
|
||||
<Trophy className="inline ml-2 text-yellow-500" size={16} />
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
const renderTabContent = () => {
|
||||
switch (activeTab) {
|
||||
case 'acak':
|
||||
return (
|
||||
<div className="space-y-6">
|
||||
{/* Controls */}
|
||||
<div className='bg-white rounded-lg p-6 border border-gray-200 shadow-sm'>
|
||||
<div className='flex items-center justify-between mb-4'>
|
||||
<h2 className='text-xl font-semibold flex items-center gap-2 text-gray-900'>
|
||||
<Database size={20} className='text-primary' />
|
||||
<div className="bg-white rounded-lg p-6 border border-gray-200 shadow-sm">
|
||||
<div className="flex items-center justify-between mb-4">
|
||||
<h2 className="text-xl font-semibold flex items-center gap-2 text-gray-900">
|
||||
<Database size={20} className="text-primary" />
|
||||
Order Database ({orders.length} total, {availableOrdersCount} available)
|
||||
</h2>
|
||||
<button
|
||||
onClick={refreshOrders}
|
||||
className='p-2 bg-gray-100 hover:bg-gray-200 rounded-lg transition-colors border border-gray-300'
|
||||
title='Shuffle Orders'
|
||||
className="p-2 bg-gray-100 hover:bg-gray-200 rounded-lg transition-colors border border-gray-300"
|
||||
title="Shuffle Orders Position"
|
||||
disabled={isSpinning}
|
||||
>
|
||||
<RefreshCw size={16} className='text-gray-700' />
|
||||
<RefreshCw size={16} className="text-gray-700" />
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<div className='mb-4'>
|
||||
<label className='block text-sm font-medium text-gray-700 mb-2'>Number of winners</label>
|
||||
<div className="mb-4">
|
||||
<label className="block text-sm font-medium text-gray-700 mb-2">
|
||||
Number of winners
|
||||
</label>
|
||||
<input
|
||||
type='number'
|
||||
min='1'
|
||||
type="number"
|
||||
min="1"
|
||||
max={availableOrdersCount}
|
||||
value={numberOfWinners}
|
||||
onChange={e => setNumberOfWinners(Math.min(parseInt(e.target.value) || 1, availableOrdersCount))}
|
||||
className='w-32 bg-white border border-gray-300 rounded-lg p-2 text-gray-900 focus:border-primary focus:outline-none focus:ring-2 focus:ring-primary/20'
|
||||
onChange={(e) => setNumberOfWinners(Math.min(parseInt(e.target.value) || 1, availableOrdersCount))}
|
||||
className="w-32 bg-white border border-gray-300 rounded-lg p-2 text-gray-900 focus:border-primary focus:outline-none focus:ring-2 focus:ring-primary/20"
|
||||
disabled={isSpinning}
|
||||
/>
|
||||
</div>
|
||||
@ -374,75 +378,145 @@ const RandomDrawApp: React.FC = () => {
|
||||
<button
|
||||
onClick={spinWheel}
|
||||
disabled={availableOrdersCount === 0 || isSpinning}
|
||||
className='w-full bg-primary hover:bg-primary/90 disabled:bg-gray-400 disabled:cursor-not-allowed text-white font-semibold py-4 px-6 rounded-lg flex items-center justify-center gap-3 transition-colors text-lg shadow-lg'
|
||||
className="w-full bg-primary hover:bg-primary/90 disabled:bg-gray-400 disabled:cursor-not-allowed text-white font-semibold py-4 px-6 rounded-lg flex items-center justify-center gap-3 transition-colors text-lg shadow-lg"
|
||||
>
|
||||
<RotateCw size={24} className={isSpinning ? 'animate-spin' : ''} />
|
||||
{isSpinning ? `Spinning...` : availableOrdersCount === 0 ? 'No Available Orders' : 'Spin the Wheel'}
|
||||
</button>
|
||||
</div>
|
||||
|
||||
{/* Orders Table */}
|
||||
<div className='bg-white rounded-lg overflow-hidden border border-gray-200 shadow-sm'>
|
||||
<div className='p-4 border-b border-gray-200 bg-gray-50'>
|
||||
<h3 className='text-lg font-semibold text-gray-900'>Eligible Orders</h3>
|
||||
</div>
|
||||
<div className='max-h-96 overflow-y-auto'>
|
||||
<table className='w-full'>
|
||||
<thead className='bg-gray-100 sticky top-0'>
|
||||
<tr>
|
||||
<th className='text-left p-3 text-sm font-medium text-gray-700'>Order ID</th>
|
||||
<th className='text-left p-3 text-sm font-medium text-gray-700'>Customer</th>
|
||||
<th className='text-left p-3 text-sm font-medium text-gray-700'>Amount</th>
|
||||
<th className='text-left p-3 text-sm font-medium text-gray-700'>Status</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
{orders.map(order => {
|
||||
const isWinner = winners.some(winner => winner.order.orderId === order.orderId)
|
||||
return (
|
||||
<tr
|
||||
key={order.orderId}
|
||||
className={`border-b border-gray-100 hover:bg-gray-50 transition-colors ${
|
||||
isWinner ? 'bg-primary/10' : ''
|
||||
}`}
|
||||
>
|
||||
<td className='p-3 text-sm font-mono text-gray-900'>{order.orderId}</td>
|
||||
<td className='p-3 text-sm'>
|
||||
<div className='text-gray-900'>{order.customerName}</div>
|
||||
<div className='text-gray-500 text-xs'>{order.email}</div>
|
||||
</td>
|
||||
<td className='p-3 text-sm text-gray-900'>{formatCurrency(order.amount)}</td>
|
||||
<td className='p-3 text-sm'>
|
||||
<span
|
||||
className={`px-2 py-1 rounded-full text-xs text-white ${
|
||||
order.status === 'completed' ? 'bg-primary' : 'bg-yellow-500'
|
||||
}`}
|
||||
>
|
||||
{order.status}
|
||||
</span>
|
||||
{isWinner && <Trophy className='inline ml-2 text-yellow-500' size={16} />}
|
||||
</td>
|
||||
</tr>
|
||||
)
|
||||
})}
|
||||
</tbody>
|
||||
</table>
|
||||
{/* Grid Table */}
|
||||
<div className="bg-white rounded-lg p-6 border border-gray-200 shadow-sm">
|
||||
<div className="mb-4">
|
||||
<h3 className="text-lg font-semibold text-gray-900">Eligible Orders</h3>
|
||||
</div>
|
||||
<GridTable data={orders} columns={4} />
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
|
||||
case 'hadiah':
|
||||
return (
|
||||
<div className="bg-white rounded-lg p-6 border border-gray-200 shadow-sm">
|
||||
<h3 className="text-lg font-semibold text-gray-900 mb-4">Prize Management</h3>
|
||||
<p className="text-gray-600">Prize configuration will be available here.</p>
|
||||
</div>
|
||||
);
|
||||
|
||||
case 'winner':
|
||||
return (
|
||||
<div className="space-y-6">
|
||||
{winners.length > 0 ? (
|
||||
<div className="bg-white rounded-lg p-6 border border-gray-200 shadow-sm">
|
||||
<div className="flex items-center justify-between mb-6">
|
||||
<h3 className="text-2xl font-semibold flex items-center gap-2 text-gray-900">
|
||||
<Trophy className="text-yellow-500" size={28} />
|
||||
Draw Results ({winners.length} Winners)
|
||||
</h3>
|
||||
<button
|
||||
onClick={clearResults}
|
||||
className="bg-red-600 hover:bg-red-700 text-white px-4 py-2 rounded-lg flex items-center gap-2 transition-colors"
|
||||
disabled={isSpinning}
|
||||
>
|
||||
<Trash2 size={16} />
|
||||
Clear Results
|
||||
</button>
|
||||
</div>
|
||||
|
||||
{/* Simple Winner List */}
|
||||
<div className="space-y-3">
|
||||
{winners.map((winner) => (
|
||||
<div
|
||||
key={`result-${winner.order.orderId}-${winner.timestamp.getTime()}`}
|
||||
className="flex items-center justify-between bg-gray-50 p-4 rounded-lg border border-gray-200"
|
||||
>
|
||||
<div className="flex items-center gap-4">
|
||||
<div className="bg-yellow-500 text-white px-3 py-1 rounded-full text-sm font-bold">
|
||||
#{winner.position}
|
||||
</div>
|
||||
<div>
|
||||
<div className="font-bold text-lg text-gray-900">{winner.order.customerName}</div>
|
||||
<div className="text-gray-600 text-sm">{winner.order.orderId} • {winner.order.email}</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="text-right">
|
||||
<div className="text-primary font-bold text-lg">{formatCurrency(winner.order.amount)}</div>
|
||||
<div className="text-gray-500 text-xs">Won at: {winner.timestamp.toLocaleTimeString()}</div>
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
) : (
|
||||
<div className="bg-white rounded-lg p-6 border border-gray-200 shadow-sm">
|
||||
<div className="text-center py-8">
|
||||
<Trophy className="mx-auto text-gray-400 mb-4" size={48} />
|
||||
<h3 className="text-lg font-semibold text-gray-900 mb-2">No Winners Yet</h3>
|
||||
<p className="text-gray-600">Start spinning to see the winners here!</p>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
};
|
||||
|
||||
return (
|
||||
<div className="min-h-screen bg-white text-gray-900 p-6">
|
||||
<div className="max-w-7xl mx-auto">
|
||||
{/* Header */}
|
||||
<div className="text-center mb-8">
|
||||
<h1 className="text-4xl font-bold text-primary mb-2">Random Order Draw</h1>
|
||||
<p className="text-gray-600">Select random winners from order database</p>
|
||||
</div>
|
||||
|
||||
{/* Tabs */}
|
||||
<div className="mb-6">
|
||||
<div className="flex space-x-1 bg-gray-100 p-1 rounded-lg w-fit mx-auto">
|
||||
{[
|
||||
{ id: 'acak', label: 'acak' },
|
||||
{ id: 'hadiah', label: 'hadiah' },
|
||||
{ id: 'winner', label: 'winner' }
|
||||
].map((tab) => (
|
||||
<button
|
||||
key={tab.id}
|
||||
onClick={() => setActiveTab(tab.id as any)}
|
||||
className={`px-6 py-2 rounded-md font-medium transition-colors ${
|
||||
activeTab === tab.id
|
||||
? 'bg-white text-primary shadow-sm border-2 border-primary'
|
||||
: 'text-gray-600 hover:text-gray-900'
|
||||
}`}
|
||||
>
|
||||
{tab.label}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Main Layout */}
|
||||
<div className="grid grid-cols-1 lg:grid-cols-2 gap-8 mb-8">
|
||||
|
||||
{/* Left Panel - Tab Content */}
|
||||
<div className="space-y-6">
|
||||
{renderTabContent()}
|
||||
</div>
|
||||
|
||||
{/* Right Panel - Spin Wheel */}
|
||||
<div className='bg-white rounded-lg p-6 border border-gray-200 shadow-sm'>
|
||||
<h3 className='text-xl font-semibold mb-4 text-center text-gray-900'>Spin Wheel</h3>
|
||||
<div className="bg-white rounded-lg p-6 border border-gray-200 shadow-sm">
|
||||
<h3 className="text-xl font-semibold mb-4 text-center text-gray-900">Spin Wheel</h3>
|
||||
|
||||
{/* Wheel Container */}
|
||||
<div
|
||||
className='relative w-full bg-gray-100 rounded-lg overflow-hidden border-2 border-primary'
|
||||
className="relative w-full bg-gray-100 rounded-lg overflow-hidden border-2 border-primary"
|
||||
style={{ height: '500px' }}
|
||||
>
|
||||
{/* Winner Selection Zone */}
|
||||
<div
|
||||
className='absolute left-0 right-0 z-50 border-2 border-red-500 bg-red-500/15'
|
||||
className="absolute left-0 right-0 z-50 border-2 border-red-500 bg-red-500/15"
|
||||
style={{
|
||||
top: '200px',
|
||||
height: '100px',
|
||||
@ -453,7 +527,7 @@ const RandomDrawApp: React.FC = () => {
|
||||
>
|
||||
{/* Left Arrow */}
|
||||
<div
|
||||
className='absolute w-0 h-0 border-t-transparent border-b-transparent border-r-red-500'
|
||||
className="absolute w-0 h-0 border-t-transparent border-b-transparent border-r-red-500"
|
||||
style={{
|
||||
left: '-20px',
|
||||
borderTopWidth: '20px',
|
||||
@ -463,13 +537,13 @@ const RandomDrawApp: React.FC = () => {
|
||||
></div>
|
||||
|
||||
{/* Winner Badge */}
|
||||
<div className='bg-red-600 text-white px-6 py-3 rounded-lg font-bold text-lg tracking-wider shadow-lg'>
|
||||
<div className="bg-red-600 text-white px-6 py-3 rounded-lg font-bold text-lg tracking-wider shadow-lg">
|
||||
🎯 WINNER 🎯
|
||||
</div>
|
||||
|
||||
{/* Right Arrow */}
|
||||
<div
|
||||
className='absolute w-0 h-0 border-t-transparent border-b-transparent border-l-red-500'
|
||||
className="absolute w-0 h-0 border-t-transparent border-b-transparent border-l-red-500"
|
||||
style={{
|
||||
right: '-20px',
|
||||
borderTopWidth: '20px',
|
||||
@ -480,24 +554,24 @@ const RandomDrawApp: React.FC = () => {
|
||||
</div>
|
||||
|
||||
{/* Scrolling Cards */}
|
||||
<div ref={wheelRef} className='absolute inset-0' style={{ transform: 'translateY(0px)' }}>
|
||||
<div
|
||||
ref={wheelRef}
|
||||
className="absolute inset-0"
|
||||
style={{ transform: 'translateY(0px)' }}
|
||||
>
|
||||
{/* Generate enough cards for smooth scrolling */}
|
||||
{Array.from({ length: 40 }, (_, repeatIndex) =>
|
||||
currentWheelItems.map((order, orderIndex) => {
|
||||
const isCurrentWinner = winners.some(winner => winner.order.orderId === order.orderId)
|
||||
const isSelectedWinner = selectedWinner?.orderId === order.orderId
|
||||
const isCurrentWinner = winners.some(winner => winner.order.orderId === order.orderId);
|
||||
const isSelectedWinner = selectedWinner?.orderId === order.orderId;
|
||||
|
||||
return (
|
||||
<div
|
||||
key={`repeat-${repeatIndex}-order-${orderIndex}`}
|
||||
className={`flex items-center px-4 border-b border-gray-300 ${
|
||||
isCurrentWinner
|
||||
? 'bg-primary/10'
|
||||
: isSelectedWinner
|
||||
? 'bg-yellow-100'
|
||||
: orderIndex % 2 === 0
|
||||
? 'bg-white'
|
||||
: 'bg-gray-50'
|
||||
isCurrentWinner ? 'bg-primary/10' :
|
||||
isSelectedWinner ? 'bg-yellow-100' :
|
||||
orderIndex % 2 === 0 ? 'bg-white' : 'bg-gray-50'
|
||||
}`}
|
||||
style={{
|
||||
height: '100px',
|
||||
@ -506,96 +580,47 @@ const RandomDrawApp: React.FC = () => {
|
||||
}}
|
||||
>
|
||||
{/* Order Info */}
|
||||
<div className='flex-1'>
|
||||
<div
|
||||
className={`font-bold text-xl mb-1 ${
|
||||
isCurrentWinner ? 'text-primary' : isSelectedWinner ? 'text-yellow-600' : 'text-gray-900'
|
||||
}`}
|
||||
>
|
||||
<div className="flex-1">
|
||||
<div className={`font-bold text-xl mb-1 ${
|
||||
isCurrentWinner ? 'text-primary' :
|
||||
isSelectedWinner ? 'text-yellow-600' :
|
||||
'text-gray-900'
|
||||
}`}>
|
||||
{order.orderId}
|
||||
</div>
|
||||
<div
|
||||
className={`text-base ${
|
||||
isCurrentWinner
|
||||
? 'text-primary/80'
|
||||
: isSelectedWinner
|
||||
? 'text-yellow-700'
|
||||
: 'text-gray-600'
|
||||
}`}
|
||||
>
|
||||
<div className={`text-base ${
|
||||
isCurrentWinner ? 'text-primary/80' :
|
||||
isSelectedWinner ? 'text-yellow-700' :
|
||||
'text-gray-600'
|
||||
}`}>
|
||||
{order.customerName}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Amount */}
|
||||
<div className='text-right'>
|
||||
<div className='text-primary font-bold text-lg'>{formatCurrency(order.amount)}</div>
|
||||
<div className="text-right">
|
||||
<div className="text-primary font-bold text-lg">
|
||||
{formatCurrency(order.amount)}
|
||||
</div>
|
||||
{(isCurrentWinner || isSelectedWinner) && (
|
||||
<Trophy className='inline ml-2 text-yellow-500' size={16} />
|
||||
<Trophy className="inline ml-2 text-yellow-500" size={16} />
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
);
|
||||
})
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* Gradient Overlays */}
|
||||
<div className='absolute top-0 left-0 right-0 h-48 bg-gradient-to-b from-gray-100 via-gray-100/70 to-transparent pointer-events-none z-40'></div>
|
||||
<div className='absolute bottom-0 left-0 right-0 h-48 bg-gradient-to-t from-gray-100 via-gray-100/70 to-transparent pointer-events-none z-40'></div>
|
||||
<div className="absolute top-0 left-0 right-0 h-48 bg-gradient-to-b from-gray-100 via-gray-100/70 to-transparent pointer-events-none z-40"></div>
|
||||
<div className="absolute bottom-0 left-0 right-0 h-48 bg-gradient-to-t from-gray-100 via-gray-100/70 to-transparent pointer-events-none z-40"></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Results Section */}
|
||||
{winners.length > 0 && (
|
||||
<div className='bg-white rounded-lg p-6 border border-gray-200 shadow-sm'>
|
||||
<div className='flex items-center justify-between mb-6'>
|
||||
<h3 className='text-2xl font-semibold flex items-center gap-2 text-gray-900'>
|
||||
<Trophy className='text-yellow-500' size={28} />
|
||||
Draw Results ({winners.length} Winners)
|
||||
</h3>
|
||||
<button
|
||||
onClick={clearResults}
|
||||
className='bg-red-600 hover:bg-red-700 text-white px-4 py-2 rounded-lg flex items-center gap-2 transition-colors'
|
||||
disabled={isSpinning}
|
||||
>
|
||||
<Trash2 size={16} />
|
||||
Clear Results
|
||||
</button>
|
||||
</div>
|
||||
|
||||
{/* Simple Winner List */}
|
||||
<div className='space-y-3'>
|
||||
{winners.map(winner => (
|
||||
<div
|
||||
key={`result-${winner.order.orderId}-${winner.timestamp.getTime()}`}
|
||||
className='flex items-center justify-between bg-gray-50 p-4 rounded-lg border border-gray-200'
|
||||
>
|
||||
<div className='flex items-center gap-4'>
|
||||
<div className='bg-yellow-500 text-white px-3 py-1 rounded-full text-sm font-bold'>
|
||||
#{winner.position}
|
||||
</div>
|
||||
<div>
|
||||
<div className='font-bold text-lg text-gray-900'>{winner.order.customerName}</div>
|
||||
<div className='text-gray-600 text-sm'>
|
||||
{winner.order.orderId} • {winner.order.email}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className='text-right'>
|
||||
<div className='text-primary font-bold text-lg'>{formatCurrency(winner.order.amount)}</div>
|
||||
<div className='text-gray-500 text-xs'>Won at: {winner.timestamp.toLocaleTimeString()}</div>
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
);
|
||||
};
|
||||
|
||||
export default RandomDrawApp
|
||||
export default RandomDrawApp;
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user