name: enaklo_pos description: "ApskelPOS - Point of Sale Application" # The following line prevents the package from being accidentally published to # pub.dev using `flutter pub publish`. This is preferred for private packages. publish_to: "none" # Remove this line if you wish to publish to pub.dev # The following defines the version and build number for your application. # A version number is three numbers separated by dots, like 1.2.43 # followed by an optional build number separated by a +. # Both the version and the builder number may be overridden in flutter # build by specifying --build-name and --build-number, respectively. # In Android, build-name is used as versionName while build-number used as versionCode. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning # In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion. # Read more about iOS versioning at # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html # In Windows, build-name is used as the major, minor, and patch parts # of the product and file versions while build-number is used as the build suffix. version: 1.0.0+1 environment: sdk: ">=3.2.4 <4.0.0" # Dependencies specify other packages that your package needs in order to work. # To automatically upgrade your package dependencies to the latest versions # consider running `flutter pub upgrade --major-versions`. Alternatively, # dependencies can be manually updated by changing the version numbers below to # the latest version available on pub.dev. To see which dependencies have newer # versions available, run `flutter pub outdated`. dependencies: cached_network_image: ^3.4.1 connectivity_plus: ^6.1.0 cupertino_icons: ^1.0.2 dartz: ^0.10.1 device_info_plus: ^11.1.0 esc_pos_utils_plus: ^2.0.3 flutter: sdk: flutter flutter_bloc: ^9.0.0 flutter_riverpod: ^2.6.1 flutter_svg: ^2.0.9 freezed: ^2.4.6 freezed_annotation: ^2.4.1 hive: ^2.2.3 horizontal_data_table: ^4.3.1 http: ^1.2.0 image: ^4.3.0 image_picker: ^1.0.4 intl: ^0.20.1 open_file: ^3.3.2 path_provider: ^2.1.2 pdf: ^3.10.8 permission_handler: ^11.3.1 pie_chart: ^5.4.0 print_bluetooth_thermal: ^1.1.6 qr_flutter: ^4.1.0 shared_preferences: ^2.2.2 sqflite: ^2.3.2 widgets_to_image: ^1.0.0 flutter_esc_pos_network: ^1.0.3 flutter_screenutil: ^5.9.3 dio: ^5.8.0+1 awesome_dio_interceptor: ^1.3.0 another_flushbar: ^1.12.30 dropdown_search: ^5.0.6 fl_chart: ^1.0.0 barcode: ^2.2.9 barcode_image: ^2.0.3 syncfusion_flutter_datepicker: ^30.2.5 # imin_printer: ^0.6.10 dev_dependencies: build_runner: ^2.4.6 flutter_gen_runner: ^5.3.2 flutter_lints: ^5.0.0 flutter_test: sdk: flutter flutter_launcher_icons: ^0.14.4 # For information on the generic Dart part of this file, see the # following page: https://dart.dev/tools/pub/pubspec # The following section is specific to Flutter packages. flutter_gen: output: lib/core/assets/ integrations: flutter_svg: true flutter_launcher_icons: android: "launcher_icon" ios: true image_path: "assets/logo/logo.png" min_sdk_android: 21 remove_alpha_ios: true adaptive_icon_background: "#FFFFFF" adaptive_icon_foreground: "assets/logo/logo.png" web: generate: true image_path: "assets/logo/logo.png" background_color: "#hexcode" theme_color: "#hexcode" windows: generate: true image_path: "assets/logo/logo.png" icon_size: 48 macos: generate: true image_path: "assets/logo/logo.png" flutter: # The following line ensures that the Material Icons font is # included with your application, so that you can use the icons in # the material Icons class. uses-material-design: true # To add assets to your application, add an assets section, like this: assets: - assets/images/ - assets/icons/ - assets/logo/ # An image asset can refer to one or more resolution-specific "variants", see # https://flutter.dev/assets-and-images/#resolution-aware # For details regarding adding assets from package dependencies, see # https://flutter.dev/assets-and-images/#from-packages # To add custom fonts to your application, add a fonts section here, # in this "flutter" section. Each entry in this list should have a # "family" key with the font family name, and a "fonts" key with a # list giving the asset and other descriptors for the font. For # example: fonts: - family: Quicksand fonts: - asset: assets/fonts/quicksand/Quicksand-Light.ttf weight: 300 - asset: assets/fonts/quicksand/Quicksand-Regular.ttf weight: 400 - asset: assets/fonts/quicksand/Quicksand-Medium.ttf weight: 500 - asset: assets/fonts/quicksand/Quicksand-SemiBold.ttf weight: 600 - asset: assets/fonts/quicksand/Quicksand-Bold.ttf weight: 700