Files
apskel-pos-backend/internal/processor/customer_points_processor.go
T
efrilmandClaude Opus 5.5 e5db0325cc feat(wallet): serve customer balances and history from the wallet
GET /customer/wallet now reads the EnakPoint & EnakCoin wallet
(docs/prd-point-coin.md F6, PC-106): spendable point and coin balances, the
rupiah value of one EnakPoint and of the balance, the nearest day each
currency loses balance (grouped by Asia/Jakarta day), and recent ledger
rows. The fields of the pre-wallet response stay, filled from the wallet, so
app versions that read them keep working.

Adds GET /customer/wallet/transactions with pagination and filters for
currency, one or more types, and an inclusive date range. Each row shows
where the value came from (additions) or went to (deductions) as in §8.1,
and additions list their lots and earliest expiry. The counterparty id, the
admin and the metadata are left out; the description already carries the
masked name. A malformed query answers 400, a missing customer 404.

/customer/points and /customer/tokens keep their shape and now read the
wallet too, so customer_points_repository is no longer used for balances.

Balances are what the customer can spend: lots that have expired but that
the expiry job has not processed are not counted. The point value is read
from organization_settings (loyalty.point.value, default 1) through a small
repository that the typed settings reader in PC-109 will build on.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 09:15:26 +07:00

227 lines
7.4 KiB
Go

package processor
import (
"context"
"fmt"
"apskel-pos-be/internal/models"
"apskel-pos-be/internal/repository"
"github.com/google/uuid"
)
type CustomerPointsProcessor struct {
walletQuery *WalletQueryProcessor
gameRepo *repository.GameRepository
}
func NewCustomerPointsProcessor(walletQuery *WalletQueryProcessor, gameRepo *repository.GameRepository) *CustomerPointsProcessor {
return &CustomerPointsProcessor{
walletQuery: walletQuery,
gameRepo: gameRepo,
}
}
// Existing gamification methods - placeholder implementations
func (p *CustomerPointsProcessor) CreateCustomerPoints(ctx context.Context, req *models.CreateCustomerPointsRequest) (*models.CustomerPointsResponse, error) {
// TODO: Implement this method
return nil, fmt.Errorf("not implemented")
}
func (p *CustomerPointsProcessor) GetCustomerPoints(ctx context.Context, id uuid.UUID) (*models.CustomerPointsResponse, error) {
// TODO: Implement this method
return nil, fmt.Errorf("not implemented")
}
func (p *CustomerPointsProcessor) GetCustomerPointsByCustomerID(ctx context.Context, customerID uuid.UUID) (*models.CustomerPointsResponse, error) {
// TODO: Implement this method
return nil, fmt.Errorf("not implemented")
}
func (p *CustomerPointsProcessor) ListCustomerPoints(ctx context.Context, query *models.ListCustomerPointsQuery) (*models.PaginatedCustomerPointsResponse, error) {
// Return empty paginated response for now
return &models.PaginatedCustomerPointsResponse{
Data: []models.CustomerPointsResponse{},
TotalCount: 0,
Page: 1,
Limit: 10,
TotalPages: 0,
}, nil
}
func (p *CustomerPointsProcessor) UpdateCustomerPoints(ctx context.Context, id uuid.UUID, req *models.UpdateCustomerPointsRequest) (*models.CustomerPointsResponse, error) {
// TODO: Implement this method
return nil, fmt.Errorf("not implemented")
}
func (p *CustomerPointsProcessor) DeleteCustomerPoints(ctx context.Context, id uuid.UUID) error {
// TODO: Implement this method
return fmt.Errorf("not implemented")
}
func (p *CustomerPointsProcessor) AddPoints(ctx context.Context, customerID uuid.UUID, points int64) (*models.CustomerPointsResponse, error) {
// TODO: Implement this method
return nil, fmt.Errorf("not implemented")
}
func (p *CustomerPointsProcessor) DeductPoints(ctx context.Context, customerID uuid.UUID, points int64) (*models.CustomerPointsResponse, error) {
// TODO: Implement this method
return nil, fmt.Errorf("not implemented")
}
// The three endpoints below are the customer app's balance screens. They read the
// EnakPoint & EnakCoin wallet; customer_points and customer_tokens are no longer used
// for balances (docs/prd-point-coin.md §9).
func (p *CustomerPointsProcessor) GetCustomerTotalPointsAPI(ctx context.Context, customerID string) (*models.GetCustomerPointsResponse, error) {
id, err := parseWalletCustomerID(customerID)
if err != nil {
return nil, err
}
data, err := p.walletQuery.LegacyPoints(ctx, id)
if err != nil {
return nil, fmt.Errorf("failed to get customer points: %w", err)
}
return &models.GetCustomerPointsResponse{
Status: "SUCCESS",
Message: "Customer points retrieved successfully.",
Data: data,
}, nil
}
func (p *CustomerPointsProcessor) GetCustomerTotalTokensAPI(ctx context.Context, customerID string) (*models.GetCustomerTokensResponse, error) {
id, err := parseWalletCustomerID(customerID)
if err != nil {
return nil, err
}
data, err := p.walletQuery.LegacyTokens(ctx, id)
if err != nil {
return nil, fmt.Errorf("failed to get customer tokens: %w", err)
}
return &models.GetCustomerTokensResponse{
Status: "SUCCESS",
Message: "Customer tokens retrieved successfully.",
Data: data,
}, nil
}
func (p *CustomerPointsProcessor) GetCustomerWalletAPI(ctx context.Context, customerID string) (*models.GetCustomerWalletResponse, error) {
id, err := parseWalletCustomerID(customerID)
if err != nil {
return nil, err
}
data, err := p.walletQuery.Summary(ctx, id)
if err != nil {
return nil, fmt.Errorf("failed to get customer wallet: %w", err)
}
return &models.GetCustomerWalletResponse{
Status: "SUCCESS",
Message: "Customer wallet retrieved successfully.",
Data: data,
}, nil
}
func (p *CustomerPointsProcessor) GetCustomerWalletTransactionsAPI(ctx context.Context, customerID string, query models.ListCustomerWalletTransactionsQuery) (*models.PaginatedResponse[models.CustomerWalletTransaction], error) {
id, err := parseWalletCustomerID(customerID)
if err != nil {
return nil, err
}
return p.walletQuery.Transactions(ctx, id, query)
}
func parseWalletCustomerID(customerID string) (uuid.UUID, error) {
id, err := uuid.Parse(customerID)
if err != nil {
return uuid.Nil, fmt.Errorf("%w: invalid customer id", ErrInvalidWalletQuery)
}
return id, nil
}
// GetCustomerGamesAPI gets active SPIN games for customers
func (p *CustomerPointsProcessor) GetCustomerGamesAPI(ctx context.Context) (*models.GetCustomerGamesResponse, error) {
// Get active SPIN games
games, err := p.gameRepo.GetActiveSpinGames(ctx)
if err != nil {
return nil, fmt.Errorf("failed to get active SPIN games: %w", err)
}
// Convert to response format
var gameResponses []models.CustomerGameResponse
for _, game := range games {
var prizeResponses []models.CustomerGamePrizeResponse
for _, prize := range game.Prizes {
prizeResponses = append(prizeResponses, models.CustomerGamePrizeResponse{
ID: prize.ID,
GameID: prize.GameID,
Name: prize.Name,
Image: prize.Image,
Metadata: (*map[string]interface{})(&prize.Metadata),
CreatedAt: prize.CreatedAt,
UpdatedAt: prize.UpdatedAt,
})
}
gameResponses = append(gameResponses, models.CustomerGameResponse{
ID: game.ID,
Name: game.Name,
Type: string(game.Type),
IsActive: game.IsActive,
Metadata: (*map[string]interface{})(&game.Metadata),
Prizes: prizeResponses,
CreatedAt: game.CreatedAt,
UpdatedAt: game.UpdatedAt,
})
}
return &models.GetCustomerGamesResponse{
Status: "SUCCESS",
Message: "Customer games retrieved successfully.",
Data: &models.GetCustomerGamesResponseData{
Games: gameResponses,
},
}, nil
}
// GetFerrisWheelGameAPI gets the Ferris Wheel game for customers
func (p *CustomerPointsProcessor) GetFerrisWheelGameAPI(ctx context.Context) (*models.GetFerrisWheelGameResponse, error) {
// Get Ferris Wheel game
game, err := p.gameRepo.GetFerrisWheelGame(ctx)
if err != nil {
return nil, fmt.Errorf("failed to get Ferris Wheel game: %w", err)
}
// Convert prizes to response format
var prizeResponses []models.CustomerGamePrizeResponse
for _, prize := range game.Prizes {
prizeResponses = append(prizeResponses, models.CustomerGamePrizeResponse{
ID: prize.ID,
GameID: prize.GameID,
Name: prize.Name,
Image: prize.Image,
Metadata: (*map[string]interface{})(&prize.Metadata),
CreatedAt: prize.CreatedAt,
UpdatedAt: prize.UpdatedAt,
})
}
// Convert game to response format
gameResponse := models.CustomerGameResponse{
ID: game.ID,
Name: game.Name,
Type: string(game.Type),
IsActive: game.IsActive,
Metadata: (*map[string]interface{})(&game.Metadata),
Prizes: prizeResponses,
CreatedAt: game.CreatedAt,
UpdatedAt: game.UpdatedAt,
}
return &models.GetFerrisWheelGameResponse{
Status: "SUCCESS",
Message: "Ferris Wheel game retrieved successfully.",
Data: &models.GetFerrisWheelGameResponseData{
Game: gameResponse,
},
}, nil
}