apskel-pos-backend/internal/handler/spin_game_handler.go
2025-09-18 13:39:37 +07:00

63 lines
2.1 KiB
Go

package handler
import (
"apskel-pos-be/internal/constants"
"apskel-pos-be/internal/contract"
"apskel-pos-be/internal/mappers"
"apskel-pos-be/internal/models"
"apskel-pos-be/internal/service"
"apskel-pos-be/internal/util"
"github.com/gin-gonic/gin"
)
type SpinGameHandler struct {
spinGameService service.SpinGameService
}
func NewSpinGameHandler(spinGameService service.SpinGameService) *SpinGameHandler {
return &SpinGameHandler{
spinGameService: spinGameService,
}
}
// PlaySpinGame handles the spin game play request
func (h *SpinGameHandler) PlaySpinGame(c *gin.Context) {
// Get customer ID from JWT token (set by middleware)
customerID, exists := c.Get("customer_id")
if !exists {
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{
contract.NewResponseError(constants.ValidationErrorCode, constants.SpinGameHandlerEntity, "Customer ID not found in context"),
}), "SpinGameHandler::PlaySpinGame")
return
}
// Parse spin ID from request body
var req contract.SpinGameRequest
if err := c.ShouldBindJSON(&req); err != nil {
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{
contract.NewResponseError(constants.ValidationErrorCode, constants.SpinGameHandlerEntity, err.Error()),
}), "SpinGameHandler::PlaySpinGame")
return
}
// Convert to model
modelReq := &models.SpinGameRequest{
SpinID: req.SpinID,
}
// Play the spin game
response, err := h.spinGameService.PlaySpinGame(c.Request.Context(), customerID.(string), modelReq)
if err != nil {
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{
contract.NewResponseError(constants.InternalServerErrorCode, constants.SpinGameHandlerEntity, err.Error()),
}), "SpinGameHandler::PlaySpinGame")
return
}
// Convert model response to contract response
contractResponse := mappers.SpinGameResponseModelToContract(response)
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(contractResponse.Data), "SpinGameHandler::PlaySpinGame")
}