Files
apskel-pos-backend/internal/models/payment.go
T
efrilmandClaude Opus 5.5 2c9753fae7 feat(loyalty): remove paying with EnakPoint
EnakPoint can only be redeemed for vouchers now: it can no longer pay for
orders and is never cashed out (docs/enakgame-prd.md §3.2, EG-001,
EG-002). No order was ever paid with EnakPoint, so there is no data to
move.

Removed:
- POST /customer/wallet/payment-code, POST /customer/orders/:id/pay-with-points
  and GET /orders/:id/point-payment/preview, with their processors,
  repositories, services, handlers and tests.
- The point payment method type: paying, splitting and refunding with it,
  the outlet filter on the method list, and the system-method guard.
- points and payment_code on CreatePayment; points_used and point_value
  on payments; accepts_point_payment on the customer outlets.
- The outlet point_payment settings. A PUT that still sends them is
  rejected as an unknown field.
- The EnakPoint split in the payment method analytics.
- PAYMENT and PAYMENT_REFUND from the wallet type rules. Tests that used
  them as a generic EnakPoint debit use REWARD_REDEEM.
- The EnakPoint-paid part from the earning basis, which is
  subtotal − discount again.

Migration 000102 drops the trigger, the point methods and their index,
the payments columns, and the outlet settings, and restores the method
type CHECK without point. payments.payment_method_id is ON DELETE
RESTRICT, so it fails rather than lose a payment made with EnakPoint.

The integration docs list the removed endpoints and fields, and the
EnakPoint & EnakCoin PRD and tasks note what is superseded.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 13:48:29 +07:00

87 lines
2.7 KiB
Go

package models
import (
"apskel-pos-be/internal/constants"
"time"
"github.com/google/uuid"
)
type Payment struct {
ID uuid.UUID
OrderID uuid.UUID
PaymentMethodID uuid.UUID
Amount float64
Status constants.PaymentTransactionStatus
TransactionID *string
SplitNumber int
SplitTotal int
SplitType *string
SplitDescription *string
RefundAmount float64
RefundReason *string
RefundedAt *time.Time
RefundedBy *uuid.UUID
Metadata map[string]interface{}
CreatedAt time.Time
UpdatedAt time.Time
}
type CreatePaymentRequest struct {
OrderID uuid.UUID `validate:"required"`
PaymentMethodID uuid.UUID `validate:"required"`
Amount float64 `validate:"required,min=0"`
TransactionID *string `validate:"omitempty"`
SplitNumber int `validate:"omitempty,min=1"`
SplitTotal int `validate:"omitempty,min=1"`
SplitType *string `validate:"omitempty,oneof=AMOUNT ITEM"`
SplitDescription *string `validate:"omitempty,max=255"`
PaymentOrderItems []CreatePaymentOrderItemRequest `validate:"omitempty,dive"`
Metadata map[string]interface{}
}
type UpdatePaymentRequest struct {
Status *constants.PaymentTransactionStatus
TransactionID *string
Notes *string `validate:"omitempty,max=1000"`
}
type PaymentResponse struct {
ID uuid.UUID
OrderID uuid.UUID
PaymentMethodID uuid.UUID
PaymentMethodName string
PaymentMethodType constants.PaymentMethodType
Amount float64
Status constants.PaymentTransactionStatus
TransactionID *string
SplitNumber int
SplitTotal int
SplitType *string
SplitDescription *string
RefundAmount float64
RefundReason *string
RefundedAt *time.Time
RefundedBy *uuid.UUID
Metadata map[string]interface{}
CreatedAt time.Time
UpdatedAt time.Time
PaymentOrderItems []PaymentOrderItemResponse
}
func (p *Payment) IsSuccessful() bool {
return p.Status == constants.PaymentTransactionStatusCompleted
}
func (p *Payment) IsPending() bool {
return p.Status == constants.PaymentTransactionStatusPending
}
func (p *Payment) CanBeRefunded() bool {
return p.Status == constants.PaymentTransactionStatusCompleted
}
func (p *Payment) IsProcessed() bool {
return p.Status == constants.PaymentTransactionStatusCompleted || p.Status == constants.PaymentTransactionStatusFailed
}