package processor import ( "math" "apskel-pos-be/internal/constants" "apskel-pos-be/internal/entities" "apskel-pos-be/internal/models" ) // EarningLine is what an order earns in one currency, and the settings that produced // it. The settings are kept so the ledger row can freeze them: a later change of // setting must not change what an earning meant, and a reversal is computed with the // same numbers (docs/prd-point-coin.md F3). type EarningLine struct { Amount int64 Settings models.LoyaltyEarnSettings // True when max_per_order cut the amount down. Capped bool } // EarningResult is what an order earns. type EarningResult struct { // subtotal − discount, in rupiah, never negative. // Tax and anything else added on top of the subtotal are not part of it (Q1). Basis float64 Point EarningLine Coin EarningLine } // Metadata is the snapshot stored on the currency's EARN ledger row. func (r EarningResult) Metadata(line EarningLine) entities.Metadata { m := entities.Metadata{ "basis": r.Basis, "earn_per_amount": line.Settings.EarnPerAmount, "earn_value": line.Settings.EarnValue, "min_order_amount": line.Settings.MinOrderAmount, "capped": line.Capped, } if line.Settings.EarnMode == constants.LoyaltyEarnModePercentage { m["earn_mode"] = line.Settings.EarnMode m["earn_percent"] = line.Settings.EarnPercent } if line.Settings.MaxPerOrder != nil { m["max_per_order"] = *line.Settings.MaxPerOrder } return m } // CalculateEarning applies the earning formula of docs/prd-point-coin.md F1: // // basis = subtotal − discount_amount // amount = 0 if basis < min_order_amount // amount = floor(basis / earn_per_amount) × earn_value in PER_AMOUNT mode // amount = floor(basis × earn_percent / 100) in PERCENTAGE mode // amount = min(amount, max_per_order) if max_per_order is set // // Money is handled in whole cents so floor never lands one short on a value like // 87500.00 that float64 cannot hold exactly. It has no side effects. func CalculateEarning(order *entities.Order, settings models.OutletLoyaltySettings) EarningResult { basisCents := toCents(order.Subtotal) - toCents(order.DiscountAmount) if basisCents < 0 { basisCents = 0 } return EarningResult{ Basis: float64(basisCents) / 100, Point: earnLine(basisCents, settings.Point), Coin: earnLine(basisCents, settings.Coin), } } func earnLine(basisCents int64, s models.LoyaltyEarnSettings) EarningLine { line := EarningLine{Settings: s} if !s.Enabled || basisCents < s.MinOrderAmount*100 { return line } if s.EarnMode == constants.LoyaltyEarnModePercentage { // The percent has at most two decimals, so in hundredths it is whole and the // product stays in integers: cents × hundredths / (100 × 100 × 100). hundredths := int64(math.Round(s.EarnPercent * 100)) if hundredths <= 0 { return line } line.Amount = basisCents * hundredths / 1_000_000 } else { if s.EarnPerAmount <= 0 || s.EarnValue <= 0 { return line } line.Amount = basisCents / (s.EarnPerAmount * 100) * s.EarnValue } if s.MaxPerOrder != nil && line.Amount > *s.MaxPerOrder { line.Amount = *s.MaxPerOrder line.Capped = true } return line } func toCents(rupiah float64) int64 { return int64(math.Round(rupiah * 100)) }