package entities import ( "time" "github.com/google/uuid" "gorm.io/gorm" ) type Inventory struct { ID uuid.UUID `gorm:"type:uuid;primary_key;default:gen_random_uuid()" json:"id"` OutletID uuid.UUID `gorm:"type:uuid;not null;index" json:"outlet_id" validate:"required"` ProductID uuid.UUID `gorm:"type:uuid;not null;index" json:"product_id" validate:"required"` Quantity int `gorm:"not null;default:0" json:"quantity" validate:"min=0"` ReorderLevel int `gorm:"default:0" json:"reorder_level" validate:"min=0"` UpdatedAt time.Time `gorm:"autoUpdateTime" json:"updated_at"` Outlet Outlet `gorm:"foreignKey:OutletID" json:"outlet,omitempty"` Product Product `gorm:"foreignKey:ProductID" json:"product,omitempty"` } func (i *Inventory) BeforeCreate(tx *gorm.DB) error { if i.ID == uuid.Nil { i.ID = uuid.New() } return nil } func (Inventory) TableName() string { return "inventory" } func (i *Inventory) IsLowStock() bool { return i.Quantity <= i.ReorderLevel } func (i *Inventory) UpdateQuantity(delta int) { i.Quantity += delta if i.Quantity < 0 { i.Quantity = 0 } }