EnakPoint can only be redeemed for vouchers now: it can no longer pay for
orders and is never cashed out (docs/enakgame-prd.md §3.2, EG-001,
EG-002). No order was ever paid with EnakPoint, so there is no data to
move.
Removed:
- POST /customer/wallet/payment-code, POST /customer/orders/:id/pay-with-points
and GET /orders/:id/point-payment/preview, with their processors,
repositories, services, handlers and tests.
- The point payment method type: paying, splitting and refunding with it,
the outlet filter on the method list, and the system-method guard.
- points and payment_code on CreatePayment; points_used and point_value
on payments; accepts_point_payment on the customer outlets.
- The outlet point_payment settings. A PUT that still sends them is
rejected as an unknown field.
- The EnakPoint split in the payment method analytics.
- PAYMENT and PAYMENT_REFUND from the wallet type rules. Tests that used
them as a generic EnakPoint debit use REWARD_REDEEM.
- The EnakPoint-paid part from the earning basis, which is
subtotal − discount again.
Migration 000102 drops the trigger, the point methods and their index,
the payments columns, and the outlet settings, and restores the method
type CHECK without point. payments.payment_method_id is ON DELETE
RESTRICT, so it fails rather than lose a payment made with EnakPoint.
The integration docs list the removed endpoints and fields, and the
EnakPoint & EnakCoin PRD and tasks note what is superseded.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
CreateOrderContractToModel never copied customer_id, so every order from
POST /orders was saved without a customer. Paying it then earned no
EnakPoint or EnakCoin (skipped as NO_CUSTOMER, which is not logged).
The customer must now belong to the order's organization, as
SetOrderCustomer already requires: it is who earns once the order is paid,
and orders.customer_id has no foreign key. A nil UUID means no customer.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Tokens are EnakCoin and no app uses the token names any more, so their
compatibility layer goes:
- GET /customer/tokens and its handler, service, processor and response
types.
- total_tokens and tokens_history on GET /customer/wallet; last_updated
now comes from the most recent row of either currency.
- token_used and tokens_remaining on game and spin responses, and
sort_by=token_used on the game play list.
- TOKENS as a campaign type and reward type, with the mapping to COINS:
migration 000092 already renamed the stored values.
The customer_tokens table and its entity stay, as cmd/wallet-migrate still
reads them, and LEGACY_TOKENS stays as the reference of the MIGRATION rows
it wrote. The docs list the removed names and their replacements.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
First part of PC-601 (docs/prd-point-coin.md §10.7): the code that has
had no way in since balances moved to the wallet.
- The /marketing/customer-points and /marketing/customer-tokens routes
were commented out; their 16 handler methods, the GamificationService
methods behind them, and the validators, transformers, mappers and
contract/model types only they used are gone.
- CustomerPointsProcessor loses its "not implemented" stubs; it keeps the
customer app's balance, wallet and games endpoints.
- CustomerTokensProcessor and the customer points and tokens repositories,
wired but no longer called by anything, are gone.
What stays until its preconditions are met: the customer_points and
customer_tokens tables and their entities, which cmd/wallet-migrate still
reads, and the /customer/points, /customer/tokens aliases and the
token_used / tokens_remaining fields, until the apps no longer use them.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Games now spend the wallet's EnakCoin instead of the per-type tokens
(docs/prd-point-coin.md F8, K1, PC-403).
GamePlayProcessor.PlayGame charges the game's metadata.coin_cost, 1 when
it is not set; a cost that is not a whole number of at least 1 refuses the
game. In one transaction it picks the prize, takes the EnakCoin with a
GAME_SPEND row pointing at the new game_plays.id (which locks the wallet,
so a customer's plays at the same time queue up), records the play and
takes the prize from stock. The play owns its transaction, so the spin
service no longer wraps it, and the admin play endpoint is now atomic too.
The game, game prize and game play repositories go through DBFromContext
so they join that transaction. DecreaseStock now reports a prize that ran
out (ErrGamePrizeOutOfStock) instead of silently updating nothing; that,
or any other stock failure, cancels the whole play, where it used to be
only printed. The manual AddTokens rollback is gone. Not enough EnakCoin,
an inactive game or a prize that ran out answer 400 on /customer/spin
instead of 500.
game_plays.token_used is renamed coins_used (migration 000095). What a
play costs is no longer the caller's choice, so PlayGameRequest loses
token_used. Responses carry coins_used and coins_remaining; token_used and
tokens_remaining stay as deprecated copies until the apps move over, and
sort_by=token_used still sorts by coins_used.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Keeps EnakPoint out of the money in on the payment method analytics
(docs/prd-point-coin.md F9, K7, PC-308), the one report that sums payments;
the daily transaction and profit-loss PDFs do not break payments down by
method.
summary.total_amount is now only money actually received. EnakPoint stays
listed as its own method, with points_used, and the summary adds
point_amount, points_used and total_with_points. Each method row says
whether it counts_as_cash_in, and the shares are of the money received, 0
for EnakPoint. The average order value still includes what EnakPoint paid,
since that is part of what the orders were worth. How EnakPoint is booked
waits on note N2.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Adds paying with the EnakPoint method (docs/prd-point-coin.md F9, K7,
PC-305).
POST /payments with the EnakPoint method now takes points and the
customer's payment code and goes through PointPaymentProcessor instead of
the generic path, which would record a payment without taking any balance.
After checking the order, its customer (not walk-in, active), the outlet
(accepts EnakPoint, minimum) and the method, it redeems the code, then in
one transaction locks the order row and the wallet, recomputes the F9
limits from fresh data, inserts the payment with points_used and the frozen
point_value, writes the PAYMENT ledger row (key payment:{id}, the outlet,
the cashier) and updates the order. The limits are
min(balance, floor(min(remaining, total × max_payment_percent / 100 − paid
with EnakPoint) / point_value)) in cents, so EnakPoint never pays more than
what is left and gives no change.
Unlike the generic CreatePayment, which always marks the order paid, an
EnakPoint payment leaves it partial with the right remaining amount until
it is settled, so the rest can be paid in cash. Settling it triggers
earning, whose basis leaves out the EnakPoint part. Splitting with the
EnakPoint method is refused. Refusals answer 400. The payment response
carries points_used and point_value for the receipt.
GET /orders/:id/point-payment/preview returns eligibility, balance, point
value and the maximum for the use-maximum button.
The payment and order repositories write outside transactions, so this
path uses its own repository that joins it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Adds points_earned and coins_earned to the order response
(docs/prd-point-coin.md F3, PC-205). The POS prints the receipt from this
response, so the receipt gets them too.
The values are the sums of the order's EARN rows, read in one query for a
list of orders. They are filled for create, add items, update, detail and
list, and are 0 for an order that earned nothing. UpdateOrder earns before
building its response, so a payment completed there already shows the
earning. A failure to read them is logged and leaves them at 0 rather than
failing the order read. The self-order session listing reads orders
directly from the repository and still shows 0.
The two order hooks are merged into one OrderLoyalty interface (paid,
refunded, earned by orders) with a single SetLoyalty.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
CreateOrderContractToModel and AddToOrderContractToModel copied every order
item field except Weight, so a weight sent by the client never reached the
processor and every weight-based line failed with "product ... is sold by
weight and requires a weight".
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Products like fish are sold per weighing (4.2 ons, 5.6 ons), which the
order line could not represent: quantity is INTEGER and prices are always
computed as quantity * unit_price.
Model one weighing as one order line. quantity stays INTEGER and keeps
meaning "how many items"; the measured amount goes into a new nullable
order_items.weight, and the line is priced weight * unit_price. Two
weighings of the same product are two lines, never merged into one.
Keeping quantity integral avoids float comparisons in void, refund and
split bill, where accumulated rounding error would silently misbehave —
"1.4 + 1.4 + 1.4" is not 4.2 in float64, which would leave a fully paid
split-bill item marked unpaid.
BillableQuantity() is now the single place that decides between weight
and count; every price and cost calculation goes through it. Missing one
would bill a 4.2 ons fish as a single ons — wrong money, no error.
Two database constraints back the design: a weighed line always carries a
positive weight, and its quantity is pinned to 1. The latter also makes
void all-or-nothing for weighed lines, so the row-splitting branch can
never produce a zero-weight remainder row.
Also wires product.unit_id through the API, which was previously not
settable at all, and corrects the misleading comment on the request's
unit_price field — that value has never been used; price always comes
from the database.
Design notes and the audit of every price multiplication site are in
docs/rfc-weight-based-products.md.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>