EnakGame phase 9 of docs/tasks-enakgame.md (EG-901 to EG-903).
Budget Controller (EG-901, EG-902)
- GET /marketing/enakgame/budgets/:id/recommendation, GLOBAL budgets only: the
multiplier (budget − realized) / (forecast − realized), within one step of 1,
rounded down to two decimals, either way. Shows each game's new rules.
- POST .../recommendation/accept with the multiplier the admin saw: recomputed in the
transaction, then one new ACTIVE version per game, the old one RETIRED, audited
with source budget_controller and RECOMMENDATION_ACCEPTED on the budget.
- Migration 000112: base_config_id, multiplier and budget_id on
game_reward_configs. Rules are always scaled from the admin's last version, so
rounding does not compound and min/max are against what the admin set.
- Guardrails in game_budgets.thresholds: max_step_percent 10, min/max multiplier
50-150%, cooldown_days 7 per organization. Provisional pending RFC §19.2 #4.
- RewardCalculator.Scale for the four reward types: amounts only, rounded down.
Analytics (EG-903)
- GET /marketing/enakgame/analytics/games and /analytics/economy over a range of
Asia/Jakarta days (at most 366), from game_sessions and the wallet ledger.
- Migrations 000113 (game_sessions by organization and start) and 000114
(wallet_transactions by organization and time, CONCURRENTLY).
The Postgres tests for accepting and analytics were not run: no test database here.
Migrations 000112-000114 have not been run anywhere.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
EnakGame: pay EnakCoin to play, earn EnakCoin from the result, exchange
into EnakPoint, and redeem EnakPoint for vouchers only.
- enakgame-prd.md: economy and business rules, including entry cost and
automatic refund, monthly global budget with a separate budget per
event (event = campaign), and EnakPoint being voucher-only.
- rfc-enakgame.md: built on the existing wallet, ledger and lots. Game
sessions with a state machine, versioned reward configs, Economy Guard
counters, vouchers with internal codes and external providers, and
realized cost attributed to budgets by tracing the lots spent.
- tasks-enakgame.md: EG-001 to EG-1003 in eleven phases.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>