Merging staging brought back, through its own re-apply of #32, the TOKENS
campaign mapping, its test and the token_used sort fallback that c988a79
had removed, because those hunks did not conflict. This restores the five
files to c988a79.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Tokens are EnakCoin and no app uses the token names any more, so their
compatibility layer goes:
- GET /customer/tokens and its handler, service, processor and response
types.
- total_tokens and tokens_history on GET /customer/wallet; last_updated
now comes from the most recent row of either currency.
- token_used and tokens_remaining on game and spin responses, and
sort_by=token_used on the game play list.
- TOKENS as a campaign type and reward type, with the mapping to COINS:
migration 000092 already renamed the stored values.
The customer_tokens table and its entity stay, as cmd/wallet-migrate still
reads them, and LEGACY_TOKENS stays as the reference of the MIGRATION rows
it wrote. The docs list the removed names and their replacements.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
First part of PC-601 (docs/prd-point-coin.md §10.7): the code that has
had no way in since balances moved to the wallet.
- The /marketing/customer-points and /marketing/customer-tokens routes
were commented out; their 16 handler methods, the GamificationService
methods behind them, and the validators, transformers, mappers and
contract/model types only they used are gone.
- CustomerPointsProcessor loses its "not implemented" stubs; it keeps the
customer app's balance, wallet and games endpoints.
- CustomerTokensProcessor and the customer points and tokens repositories,
wired but no longer called by anything, are gone.
What stays until its preconditions are met: the customer_points and
customer_tokens tables and their entities, which cmd/wallet-migrate still
reads, and the /customer/points, /customer/tokens aliases and the
token_used / tokens_remaining fields, until the apps no longer use them.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Games now spend the wallet's EnakCoin instead of the per-type tokens
(docs/prd-point-coin.md F8, K1, PC-403).
GamePlayProcessor.PlayGame charges the game's metadata.coin_cost, 1 when
it is not set; a cost that is not a whole number of at least 1 refuses the
game. In one transaction it picks the prize, takes the EnakCoin with a
GAME_SPEND row pointing at the new game_plays.id (which locks the wallet,
so a customer's plays at the same time queue up), records the play and
takes the prize from stock. The play owns its transaction, so the spin
service no longer wraps it, and the admin play endpoint is now atomic too.
The game, game prize and game play repositories go through DBFromContext
so they join that transaction. DecreaseStock now reports a prize that ran
out (ErrGamePrizeOutOfStock) instead of silently updating nothing; that,
or any other stock failure, cancels the whole play, where it used to be
only printed. The manual AddTokens rollback is gone. Not enough EnakCoin,
an inactive game or a prize that ran out answer 400 on /customer/spin
instead of 500.
game_plays.token_used is renamed coins_used (migration 000095). What a
play costs is no longer the caller's choice, so PlayGameRequest loses
token_used. Responses carry coins_used and coins_remaining; token_used and
tokens_remaining stay as deprecated copies until the apps move over, and
sort_by=token_used still sorts by coins_used.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Adds paying with the EnakPoint method (docs/prd-point-coin.md F9, K7,
PC-305).
POST /payments with the EnakPoint method now takes points and the
customer's payment code and goes through PointPaymentProcessor instead of
the generic path, which would record a payment without taking any balance.
After checking the order, its customer (not walk-in, active), the outlet
(accepts EnakPoint, minimum) and the method, it redeems the code, then in
one transaction locks the order row and the wallet, recomputes the F9
limits from fresh data, inserts the payment with points_used and the frozen
point_value, writes the PAYMENT ledger row (key payment:{id}, the outlet,
the cashier) and updates the order. The limits are
min(balance, floor(min(remaining, total × max_payment_percent / 100 − paid
with EnakPoint) / point_value)) in cents, so EnakPoint never pays more than
what is left and gives no change.
Unlike the generic CreatePayment, which always marks the order paid, an
EnakPoint payment leaves it partial with the right remaining amount until
it is settled, so the rest can be paid in cash. Settling it triggers
earning, whose basis leaves out the EnakPoint part. Splitting with the
EnakPoint method is refused. Refusals answer 400. The payment response
carries points_used and point_value for the receipt.
GET /orders/:id/point-payment/preview returns eligibility, balance, point
value and the maximum for the use-maximum button.
The payment and order repositories write outside transactions, so this
path uses its own repository that joins it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Adds the system payment method for paying with EnakPoint
(docs/prd-point-coin.md F9, §8, §10.5, PC-303).
Migration 000094 allows the point type, keeps one per organization with a
partial unique index, creates it for every existing organization, and adds
a trigger that creates it for new ones, as the walk-in customer is. It adds
payments.points_used and point_value. Their CHECK is written so it can
never be NULL: the PRD form, (both NULL) OR (both > 0), is NULL for
points_used with a NULL point_value, which a CHECK lets through, so a
payment could have lost the value a refund depends on. A test caught it.
The API cannot create, delete or retype the EnakPoint method, nor turn
another method into one; that answers 400. Renaming it is allowed. The
method list takes the outlet from ?outlet_id= or the user's outlet and
leaves EnakPoint out when that outlet does not accept it, filtered in the
query so the count stays right. The organization-wide active list is
unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Adds cmd/wallet-migrate (make wallet-migrate, args=-dry-run to only report),
which moves customer_points and customer_tokens into the wallet
(docs/prd-point-coin.md §10, PC-105). Each customer gets a MIGRATION ledger
row and a non-expiring lot per currency, written through WalletProcessor in
one transaction per customer. EnakCoin is the sum of every token type (Q6),
with the legacy rows listed in the row's metadata.
It credits the difference between the legacy balance and what earlier runs
migrated, so running it again never doubles a balance and picks up only
what the old code added since. A legacy balance that shrank after being
migrated is reported and left alone, since only an admin adjustment may
take balance away, and the command then exits non-zero. It ends with a
legacy / migrated / wallet total per currency.
Migration 000092 renames TOKENS to COINS in campaigns.type and
campaign_rules.reward_type. The campaign API now validates COINS; it still
accepts TOKENS, including as a list filter, and stores it as COINS so older
dashboards keep working while they are updated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A product sold by weight with no unit produces order lines with nothing to
print: the receipt would read "4,2" with no idea of what. Until now nothing
stopped that — the mistake only surfaced at the cashier.
Enforce it in two places, because neither alone sees the whole picture. On
create, the validator has everything it needs. On update, the request may
omit unit_id for a product that already has one, so the check runs in the
processor against the merged product: what is rejected is the end state, a
product sold by weight with no unit.
Also fixes two things this uncovered:
The struct tags on the product contracts are decorative — this validator is
hand-written and never calls validator.Struct — so `oneof=unit weight` was
never enforced, and an unknown sell_by was silently rewritten to "unit" by
the mapper. It is now rejected with a message that names the valid values.
The update validator's "at least one field" guard did not list unit_id,
sell_by or print_to_checker, so an update carrying only one of those was
turned away as an empty request.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Products like fish are sold per weighing (4.2 ons, 5.6 ons), which the
order line could not represent: quantity is INTEGER and prices are always
computed as quantity * unit_price.
Model one weighing as one order line. quantity stays INTEGER and keeps
meaning "how many items"; the measured amount goes into a new nullable
order_items.weight, and the line is priced weight * unit_price. Two
weighings of the same product are two lines, never merged into one.
Keeping quantity integral avoids float comparisons in void, refund and
split bill, where accumulated rounding error would silently misbehave —
"1.4 + 1.4 + 1.4" is not 4.2 in float64, which would leave a fully paid
split-bill item marked unpaid.
BillableQuantity() is now the single place that decides between weight
and count; every price and cost calculation goes through it. Missing one
would bill a 4.2 ons fish as a single ons — wrong money, no error.
Two database constraints back the design: a weighed line always carries a
positive weight, and its quantity is pinned to 1. The latter also makes
void all-or-nothing for weighed lines, so the row-splitting branch can
never produce a zero-weight remainder row.
Also wires product.unit_id through the API, which was previously not
settable at all, and corrects the misleading comment on the request's
unit_price field — that value has never been used; price always comes
from the database.
Design notes and the audit of every price multiplication site are in
docs/rfc-weight-based-products.md.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>