refactor(loyalty): remove what is left of tokens
Tokens are EnakCoin and no app uses the token names any more, so their compatibility layer goes: - GET /customer/tokens and its handler, service, processor and response types. - total_tokens and tokens_history on GET /customer/wallet; last_updated now comes from the most recent row of either currency. - token_used and tokens_remaining on game and spin responses, and sort_by=token_used on the game play list. - TOKENS as a campaign type and reward type, with the mapping to COINS: migration 000092 already renamed the stored values. The customer_tokens table and its entity stay, as cmd/wallet-migrate still reads them, and LEGACY_TOKENS stays as the reference of the MIGRATION rows it wrote. The docs list the removed names and their replacements. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 5.5
parent
9b21af8892
commit
c988a79d3b
@@ -12,7 +12,7 @@ import (
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type CreateCampaignRequest struct {
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Name string `json:"name" binding:"required,min=1,max=150"`
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Description *string `json:"description,omitempty"`
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Type string `json:"type" binding:"required,oneof=REWARD POINTS COINS TOKENS MIXED"`
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Type string `json:"type" binding:"required,oneof=REWARD POINTS COINS MIXED"`
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StartDate time.Time `json:"start_date" binding:"required"`
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EndDate time.Time `json:"end_date" binding:"required"`
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IsActive bool `json:"is_active"`
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@@ -25,7 +25,7 @@ type UpdateCampaignRequest struct {
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ID uuid.UUID `json:"id" binding:"required"`
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Name string `json:"name" binding:"required,min=1,max=150"`
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Description *string `json:"description,omitempty"`
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Type string `json:"type" binding:"required,oneof=REWARD POINTS COINS TOKENS MIXED"`
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Type string `json:"type" binding:"required,oneof=REWARD POINTS COINS MIXED"`
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StartDate time.Time `json:"start_date" binding:"required"`
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EndDate time.Time `json:"end_date" binding:"required"`
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IsActive bool `json:"is_active"`
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@@ -58,7 +58,7 @@ type CreateCampaignRuleRequest struct {
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CampaignID uuid.UUID `json:"campaign_id" binding:"required"`
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RuleType string `json:"rule_type" binding:"required,oneof=TIER SPEND PRODUCT CATEGORY DAY LOCATION"`
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ConditionValue *string `json:"condition_value,omitempty"`
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RewardType string `json:"reward_type" binding:"required,oneof=POINTS COINS TOKENS REWARD"`
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RewardType string `json:"reward_type" binding:"required,oneof=POINTS COINS REWARD"`
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RewardValue *int64 `json:"reward_value,omitempty"`
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RewardSubtype *string `json:"reward_subtype,omitempty"`
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RewardRefID *uuid.UUID `json:"reward_ref_id,omitempty"`
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@@ -70,7 +70,7 @@ type UpdateCampaignRuleRequest struct {
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CampaignID uuid.UUID `json:"campaign_id" binding:"required"`
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RuleType string `json:"rule_type" binding:"required,oneof=TIER SPEND PRODUCT CATEGORY DAY LOCATION"`
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ConditionValue *string `json:"condition_value,omitempty"`
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RewardType string `json:"reward_type" binding:"required,oneof=POINTS COINS TOKENS REWARD"`
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RewardType string `json:"reward_type" binding:"required,oneof=POINTS COINS REWARD"`
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RewardValue *int64 `json:"reward_value,omitempty"`
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RewardSubtype *string `json:"reward_subtype,omitempty"`
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RewardRefID *uuid.UUID `json:"reward_ref_id,omitempty"`
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@@ -142,7 +142,7 @@ type ListCampaignRulesResponse struct {
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type CampaignRuleStruct struct {
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RuleType string `json:"rule_type" binding:"required,oneof=TIER SPEND PRODUCT CATEGORY DAY LOCATION"`
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ConditionValue *string `json:"condition_value,omitempty"`
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RewardType string `json:"reward_type" binding:"required,oneof=POINTS COINS TOKENS REWARD"`
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RewardType string `json:"reward_type" binding:"required,oneof=POINTS COINS REWARD"`
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RewardValue *int64 `json:"reward_value,omitempty"`
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RewardSubtype *string `json:"reward_subtype,omitempty"`
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RewardRefID *uuid.UUID `json:"reward_ref_id,omitempty"`
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@@ -25,26 +25,6 @@ type PointsHistoryItem struct {
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CreatedAt time.Time `json:"created_at"`
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}
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type GetCustomerTokensResponse struct {
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Status string `json:"status"`
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Message string `json:"message"`
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Data *GetCustomerTokensResponseData `json:"data,omitempty"`
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}
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type GetCustomerTokensResponseData struct {
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TotalTokens int64 `json:"total_tokens"`
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TokensHistory []TokensHistoryItem `json:"tokens_history,omitempty"`
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LastUpdated time.Time `json:"last_updated"`
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}
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type TokensHistoryItem struct {
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ID string `json:"id"`
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Tokens int64 `json:"tokens"`
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Type string `json:"type"` // EARNED, REDEEMED, EXPIRED
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Description string `json:"description"`
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CreatedAt time.Time `json:"created_at"`
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}
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type GetCustomerWalletResponse struct {
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Status string `json:"status"`
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Message string `json:"message"`
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@@ -53,8 +33,6 @@ type GetCustomerWalletResponse struct {
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type GetCustomerWalletResponseData struct {
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TotalPoints int64 `json:"total_points"`
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TotalTokens int64 `json:"total_tokens"`
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PointsHistory []PointsHistoryItem `json:"points_history,omitempty"`
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TokensHistory []TokensHistoryItem `json:"tokens_history,omitempty"`
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LastUpdated time.Time `json:"last_updated"`
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}
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@@ -14,13 +14,11 @@ type CreateGamePlayRequest struct {
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}
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type GamePlayResponse struct {
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ID uuid.UUID `json:"id"`
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GameID uuid.UUID `json:"game_id"`
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CustomerID uuid.UUID `json:"customer_id"`
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PrizeID *uuid.UUID `json:"prize_id,omitempty"`
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CoinsUsed int `json:"coins_used"`
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// Deprecated: the same as CoinsUsed, kept until the apps read coins_used.
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TokenUsed int `json:"token_used"`
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ID uuid.UUID `json:"id"`
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GameID uuid.UUID `json:"game_id"`
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CustomerID uuid.UUID `json:"customer_id"`
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PrizeID *uuid.UUID `json:"prize_id,omitempty"`
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CoinsUsed int `json:"coins_used"`
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RandomSeed *string `json:"random_seed,omitempty"`
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CreatedAt time.Time `json:"created_at"`
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Game *GameResponse `json:"game,omitempty"`
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@@ -35,7 +33,7 @@ type ListGamePlaysRequest struct {
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GameID *uuid.UUID `json:"game_id"`
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CustomerID *uuid.UUID `json:"customer_id"`
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PrizeID *uuid.UUID `json:"prize_id"`
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SortBy string `json:"sort_by" validate:"omitempty,oneof=created_at coins_used token_used"`
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SortBy string `json:"sort_by" validate:"omitempty,oneof=created_at coins_used"`
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SortOrder string `json:"sort_order" validate:"omitempty,oneof=asc desc"`
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}
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@@ -58,6 +56,4 @@ type PlayGameResponse struct {
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GamePlay GamePlayResponse `json:"game_play"`
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PrizeWon *GamePrizeResponse `json:"prize_won,omitempty"`
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CoinsRemaining int64 `json:"coins_remaining"`
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// Deprecated: the same as CoinsRemaining, kept until the apps read coins_remaining.
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TokensRemaining int64 `json:"tokens_remaining"`
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}
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@@ -17,6 +17,4 @@ type SpinGameResponseData struct {
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GamePlay GamePlayResponse `json:"game_play"`
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PrizeWon *CustomerGamePrizeResponse `json:"prize_won,omitempty"`
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CoinsRemaining int64 `json:"coins_remaining"`
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// Deprecated: the same as CoinsRemaining, kept until the apps read coins_remaining.
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TokensRemaining int64 `json:"tokens_remaining"`
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}
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