fix campaign rules

This commit is contained in:
Aditya Siregar
2025-09-18 13:39:37 +07:00
parent c7828a5cad
commit a520d0ed11
17 changed files with 733 additions and 164 deletions
+2 -41
View File
@@ -30,24 +30,7 @@ func NewCampaignRepository(db *gorm.DB) CampaignRepository {
}
func (r *campaignRepository) Create(ctx context.Context, campaign *entities.Campaign) error {
return r.db.WithContext(ctx).Transaction(func(tx *gorm.DB) error {
// Create campaign first
if err := tx.Create(campaign).Error; err != nil {
return fmt.Errorf("failed to create campaign: %w", err)
}
// Create campaign rules
if len(campaign.Rules) > 0 {
for i := range campaign.Rules {
campaign.Rules[i].CampaignID = campaign.ID
}
if err := tx.Create(&campaign.Rules).Error; err != nil {
return fmt.Errorf("failed to create campaign rules: %w", err)
}
}
return nil
})
return r.db.WithContext(ctx).Create(campaign).Error
}
func (r *campaignRepository) GetByID(ctx context.Context, id string) (*entities.Campaign, error) {
@@ -114,29 +97,7 @@ func (r *campaignRepository) List(ctx context.Context, req *entities.ListCampaig
}
func (r *campaignRepository) Update(ctx context.Context, campaign *entities.Campaign) error {
return r.db.WithContext(ctx).Transaction(func(tx *gorm.DB) error {
// Update campaign
if err := tx.Save(campaign).Error; err != nil {
return fmt.Errorf("failed to update campaign: %w", err)
}
// Delete existing rules
if err := tx.Where("campaign_id = ?", campaign.ID).Delete(&entities.CampaignRule{}).Error; err != nil {
return fmt.Errorf("failed to delete existing campaign rules: %w", err)
}
// Create new rules
if len(campaign.Rules) > 0 {
for i := range campaign.Rules {
campaign.Rules[i].CampaignID = campaign.ID
}
if err := tx.Create(&campaign.Rules).Error; err != nil {
return fmt.Errorf("failed to create campaign rules: %w", err)
}
}
return nil
})
return r.db.WithContext(ctx).Save(campaign).Error
}
func (r *campaignRepository) Delete(ctx context.Context, id string) error {
+110 -51
View File
@@ -1,111 +1,170 @@
package repository
import (
"apskel-pos-be/internal/entities"
"context"
"fmt"
"apskel-pos-be/internal/entities"
"github.com/google/uuid"
"gorm.io/gorm"
)
type GamePlayRepository struct {
type GamePlayRepository interface {
Create(ctx context.Context, gamePlay *entities.GamePlay) error
GetByID(ctx context.Context, id uuid.UUID) (*entities.GamePlay, error)
List(ctx context.Context, offset, limit int, search string, gameID, customerID, prizeID *uuid.UUID, sortBy, sortOrder string) ([]*entities.GamePlay, int64, error)
GetByCustomerID(ctx context.Context, customerID uuid.UUID, limit int) ([]*entities.GamePlay, error)
GetByGameID(ctx context.Context, gameID uuid.UUID, limit int) ([]*entities.GamePlay, error)
CountByCustomerID(ctx context.Context, customerID uuid.UUID) (int64, error)
CountByGameID(ctx context.Context, gameID uuid.UUID) (int64, error)
}
type gamePlayRepository struct {
db *gorm.DB
}
func NewGamePlayRepository(db *gorm.DB) *GamePlayRepository {
return &GamePlayRepository{db: db}
func NewGamePlayRepository(db *gorm.DB) GamePlayRepository {
return &gamePlayRepository{
db: db,
}
}
func (r *GamePlayRepository) Create(ctx context.Context, gamePlay *entities.GamePlay) error {
return r.db.WithContext(ctx).Create(gamePlay).Error
func (r *gamePlayRepository) Create(ctx context.Context, gamePlay *entities.GamePlay) error {
if err := r.db.WithContext(ctx).Create(gamePlay).Error; err != nil {
return fmt.Errorf("failed to create game play: %w", err)
}
return nil
}
func (r *GamePlayRepository) GetByID(ctx context.Context, id uuid.UUID) (*entities.GamePlay, error) {
func (r *gamePlayRepository) GetByID(ctx context.Context, id uuid.UUID) (*entities.GamePlay, error) {
var gamePlay entities.GamePlay
err := r.db.WithContext(ctx).Preload("Game").Preload("Customer").Preload("Prize").Where("id = ?", id).First(&gamePlay).Error
err := r.db.WithContext(ctx).
Preload("Game").
Preload("Customer").
Preload("Prize").
First(&gamePlay, "id = ?", id).Error
if err != nil {
return nil, err
if err == gorm.ErrRecordNotFound {
return nil, fmt.Errorf("game play not found")
}
return nil, fmt.Errorf("failed to get game play: %w", err)
}
return &gamePlay, nil
}
func (r *GamePlayRepository) List(ctx context.Context, offset, limit int, search string, gameID, customerID, prizeID *uuid.UUID, sortBy, sortOrder string) ([]entities.GamePlay, int64, error) {
var gamePlays []entities.GamePlay
func (r *gamePlayRepository) List(ctx context.Context, offset, limit int, search string, gameID, customerID, prizeID *uuid.UUID, sortBy, sortOrder string) ([]*entities.GamePlay, int64, error) {
var gamePlays []*entities.GamePlay
var total int64
query := r.db.WithContext(ctx).Preload("Game").Preload("Customer").Preload("Prize")
query := r.db.WithContext(ctx).Model(&entities.GamePlay{})
// Apply filters
if search != "" {
searchTerm := "%" + search + "%"
query = query.Joins("JOIN customers ON game_plays.customer_id = customers.id").
Where("customers.name ILIKE ? OR customers.email ILIKE ?", searchTerm, searchTerm)
query = query.Where("random_seed ILIKE ?", "%"+search+"%")
}
if gameID != nil {
query = query.Where("game_id = ?", *gameID)
}
if customerID != nil {
query = query.Where("customer_id = ?", *customerID)
}
if prizeID != nil {
query = query.Where("prize_id = ?", *prizeID)
}
if err := query.Model(&entities.GamePlay{}).Count(&total).Error; err != nil {
return nil, 0, err
// Count total records
if err := query.Count(&total).Error; err != nil {
return nil, 0, fmt.Errorf("failed to count game plays: %w", err)
}
// Apply sorting
if sortBy != "" {
if sortOrder == "" {
sortOrder = "asc"
if sortOrder == "desc" {
query = query.Order(fmt.Sprintf("%s DESC", sortBy))
} else {
query = query.Order(fmt.Sprintf("%s ASC", sortBy))
}
query = query.Order(fmt.Sprintf("game_plays.%s %s", sortBy, sortOrder))
} else {
query = query.Order("game_plays.created_at DESC")
query = query.Order("created_at DESC")
}
err := query.Offset(offset).Limit(limit).Find(&gamePlays).Error
// Apply pagination and preload relations
err := query.
Preload("Game").
Preload("Customer").
Preload("Prize").
Offset(offset).
Limit(limit).
Find(&gamePlays).Error
if err != nil {
return nil, 0, err
return nil, 0, fmt.Errorf("failed to list game plays: %w", err)
}
return gamePlays, total, nil
}
func (r *GamePlayRepository) Update(ctx context.Context, gamePlay *entities.GamePlay) error {
return r.db.WithContext(ctx).Save(gamePlay).Error
}
func (r *GamePlayRepository) Delete(ctx context.Context, id uuid.UUID) error {
return r.db.WithContext(ctx).Delete(&entities.GamePlay{}, id).Error
}
func (r *GamePlayRepository) GetCustomerPlays(ctx context.Context, customerID uuid.UUID, limit int) ([]entities.GamePlay, error) {
var gamePlays []entities.GamePlay
err := r.db.WithContext(ctx).Preload("Game").Preload("Prize").
func (r *gamePlayRepository) GetByCustomerID(ctx context.Context, customerID uuid.UUID, limit int) ([]*entities.GamePlay, error) {
var gamePlays []*entities.GamePlay
query := r.db.WithContext(ctx).
Where("customer_id = ?", customerID).
Order("created_at DESC").
Limit(limit).
Find(&gamePlays).Error
if err != nil {
return nil, err
Preload("Game").
Preload("Prize").
Order("created_at DESC")
if limit > 0 {
query = query.Limit(limit)
}
err := query.Find(&gamePlays).Error
if err != nil {
return nil, fmt.Errorf("failed to get game plays by customer ID: %w", err)
}
return gamePlays, nil
}
func (r *GamePlayRepository) GetGameStats(ctx context.Context, gameID uuid.UUID) (map[string]interface{}, error) {
var stats map[string]interface{}
err := r.db.WithContext(ctx).Model(&entities.GamePlay{}).
Select("COUNT(*) as total_plays, SUM(token_used) as total_tokens_used").
func (r *gamePlayRepository) GetByGameID(ctx context.Context, gameID uuid.UUID, limit int) ([]*entities.GamePlay, error) {
var gamePlays []*entities.GamePlay
query := r.db.WithContext(ctx).
Where("game_id = ?", gameID).
Scan(&stats).Error
if err != nil {
return nil, err
Preload("Customer").
Preload("Prize").
Order("created_at DESC")
if limit > 0 {
query = query.Limit(limit)
}
return stats, nil
err := query.Find(&gamePlays).Error
if err != nil {
return nil, fmt.Errorf("failed to get game plays by game ID: %w", err)
}
return gamePlays, nil
}
func (r *gamePlayRepository) CountByCustomerID(ctx context.Context, customerID uuid.UUID) (int64, error) {
var count int64
err := r.db.WithContext(ctx).
Model(&entities.GamePlay{}).
Where("customer_id = ?", customerID).
Count(&count).Error
if err != nil {
return 0, fmt.Errorf("failed to count game plays by customer ID: %w", err)
}
return count, nil
}
func (r *gamePlayRepository) CountByGameID(ctx context.Context, gameID uuid.UUID) (int64, error) {
var count int64
err := r.db.WithContext(ctx).
Model(&entities.GamePlay{}).
Where("game_id = ?", gameID).
Count(&count).Error
if err != nil {
return 0, fmt.Errorf("failed to count game plays by game ID: %w", err)
}
return count, nil
}