feat(enakgame): budget controller recommendations and analytics
EnakGame phase 9 of docs/tasks-enakgame.md (EG-901 to EG-903). Budget Controller (EG-901, EG-902) - GET /marketing/enakgame/budgets/:id/recommendation, GLOBAL budgets only: the multiplier (budget − realized) / (forecast − realized), within one step of 1, rounded down to two decimals, either way. Shows each game's new rules. - POST .../recommendation/accept with the multiplier the admin saw: recomputed in the transaction, then one new ACTIVE version per game, the old one RETIRED, audited with source budget_controller and RECOMMENDATION_ACCEPTED on the budget. - Migration 000112: base_config_id, multiplier and budget_id on game_reward_configs. Rules are always scaled from the admin's last version, so rounding does not compound and min/max are against what the admin set. - Guardrails in game_budgets.thresholds: max_step_percent 10, min/max multiplier 50-150%, cooldown_days 7 per organization. Provisional pending RFC §19.2 #4. - RewardCalculator.Scale for the four reward types: amounts only, rounded down. Analytics (EG-903) - GET /marketing/enakgame/analytics/games and /analytics/economy over a range of Asia/Jakarta days (at most 366), from game_sessions and the wallet ledger. - Migrations 000113 (game_sessions by organization and start) and 000114 (wallet_transactions by organization and time, CONCURRENTLY). The Postgres tests for accepting and analytics were not run: no test database here. Migrations 000112-000114 have not been run anywhere. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -672,6 +672,12 @@ func (r *Router) addAppRoutes(rg *gin.Engine) {
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enakGame.POST("/budgets", r.authMiddleware.RequireLoyaltyManager(), r.enakGameAdminHandler.CreateBudget)
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enakGame.PUT("/budgets/:id", r.authMiddleware.RequireLoyaltyManager(), r.enakGameAdminHandler.UpdateBudget)
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enakGame.DELETE("/budgets/:id", r.authMiddleware.RequireLoyaltyManager(), r.enakGameAdminHandler.DeleteBudget)
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// Accepting writes new reward configuration versions.
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enakGame.GET("/budgets/:id/recommendation", r.enakGameAdminHandler.BudgetRecommendation)
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enakGame.POST("/budgets/:id/recommendation/accept", r.authMiddleware.RequireLoyaltyManager(), r.enakGameAdminHandler.AcceptBudgetRecommendation)
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enakGame.GET("/analytics/games", r.enakGameAdminHandler.GameAnalytics)
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enakGame.GET("/analytics/economy", r.enakGameAdminHandler.EconomyAnalytics)
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// Events change what rewards cost, like budgets.
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enakGame.GET("/events", r.enakGameAdminHandler.ListEvents)
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