Add Tiers and Game Prize
This commit is contained in:
@@ -0,0 +1,41 @@
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package models
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import (
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"time"
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"github.com/google/uuid"
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)
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type CreateCustomerPointsRequest struct {
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CustomerID uuid.UUID `json:"customer_id" validate:"required"`
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Balance int64 `json:"balance" validate:"min=0"`
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}
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type UpdateCustomerPointsRequest struct {
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Balance int64 `json:"balance" validate:"min=0"`
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}
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type AddCustomerPointsRequest struct {
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Points int64 `json:"points" validate:"required,min=1"`
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}
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type DeductCustomerPointsRequest struct {
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Points int64 `json:"points" validate:"required,min=1"`
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}
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type CustomerPointsResponse struct {
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ID uuid.UUID `json:"id"`
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CustomerID uuid.UUID `json:"customer_id"`
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Balance int64 `json:"balance"`
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Customer *CustomerResponse `json:"customer,omitempty"`
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CreatedAt time.Time `json:"created_at"`
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UpdatedAt time.Time `json:"updated_at"`
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}
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type ListCustomerPointsQuery struct {
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Page int `query:"page" validate:"min=1"`
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Limit int `query:"limit" validate:"min=1,max=100"`
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Search string `query:"search"`
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SortBy string `query:"sort_by" validate:"omitempty,oneof=balance created_at updated_at"`
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SortOrder string `query:"sort_order" validate:"omitempty,oneof=asc desc"`
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}
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@@ -0,0 +1,44 @@
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package models
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import (
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"time"
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"github.com/google/uuid"
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)
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type CreateCustomerTokensRequest struct {
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CustomerID uuid.UUID `json:"customer_id" validate:"required"`
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TokenType string `json:"token_type" validate:"required,oneof=SPIN RAFFLE MINIGAME"`
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Balance int64 `json:"balance" validate:"min=0"`
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}
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type UpdateCustomerTokensRequest struct {
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Balance int64 `json:"balance" validate:"min=0"`
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}
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type AddCustomerTokensRequest struct {
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Tokens int64 `json:"tokens" validate:"required,min=1"`
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}
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type DeductCustomerTokensRequest struct {
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Tokens int64 `json:"tokens" validate:"required,min=1"`
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}
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type CustomerTokensResponse struct {
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ID uuid.UUID `json:"id"`
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CustomerID uuid.UUID `json:"customer_id"`
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TokenType string `json:"token_type"`
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Balance int64 `json:"balance"`
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Customer *CustomerResponse `json:"customer,omitempty"`
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CreatedAt time.Time `json:"created_at"`
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UpdatedAt time.Time `json:"updated_at"`
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}
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type ListCustomerTokensQuery struct {
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Page int `query:"page" validate:"min=1"`
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Limit int `query:"limit" validate:"min=1,max=100"`
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Search string `query:"search"`
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TokenType string `query:"token_type" validate:"omitempty,oneof=SPIN RAFFLE MINIGAME"`
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SortBy string `query:"sort_by" validate:"omitempty,oneof=balance token_type created_at updated_at"`
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SortOrder string `query:"sort_order" validate:"omitempty,oneof=asc desc"`
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}
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@@ -0,0 +1,41 @@
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package models
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import (
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"time"
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"github.com/google/uuid"
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)
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type CreateGameRequest struct {
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Name string `json:"name" validate:"required"`
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Type string `json:"type" validate:"required,oneof=SPIN RAFFLE MINIGAME"`
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IsActive bool `json:"is_active"`
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Metadata map[string]interface{} `json:"metadata"`
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}
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type UpdateGameRequest struct {
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Name *string `json:"name,omitempty" validate:"omitempty,required"`
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Type *string `json:"type,omitempty" validate:"omitempty,oneof=SPIN RAFFLE MINIGAME"`
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IsActive *bool `json:"is_active,omitempty"`
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Metadata map[string]interface{} `json:"metadata,omitempty"`
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}
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type GameResponse struct {
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ID uuid.UUID `json:"id"`
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Name string `json:"name"`
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Type string `json:"type"`
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IsActive bool `json:"is_active"`
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Metadata map[string]interface{} `json:"metadata"`
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CreatedAt time.Time `json:"created_at"`
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UpdatedAt time.Time `json:"updated_at"`
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}
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type ListGamesQuery struct {
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Page int `query:"page" validate:"min=1"`
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Limit int `query:"limit" validate:"min=1,max=100"`
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Search string `query:"search"`
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Type string `query:"type" validate:"omitempty,oneof=SPIN RAFFLE MINIGAME"`
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IsActive *bool `query:"is_active"`
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SortBy string `query:"sort_by" validate:"omitempty,oneof=name type created_at updated_at"`
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SortOrder string `query:"sort_order" validate:"omitempty,oneof=asc desc"`
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}
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@@ -0,0 +1,50 @@
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package models
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import (
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"time"
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"github.com/google/uuid"
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)
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type CreateGamePlayRequest struct {
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GameID uuid.UUID `json:"game_id" validate:"required"`
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CustomerID uuid.UUID `json:"customer_id" validate:"required"`
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TokenUsed int `json:"token_used" validate:"min=0"`
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RandomSeed *string `json:"random_seed,omitempty"`
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}
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type GamePlayResponse struct {
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ID uuid.UUID `json:"id"`
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GameID uuid.UUID `json:"game_id"`
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CustomerID uuid.UUID `json:"customer_id"`
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PrizeID *uuid.UUID `json:"prize_id,omitempty"`
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TokenUsed int `json:"token_used"`
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RandomSeed *string `json:"random_seed,omitempty"`
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CreatedAt time.Time `json:"created_at"`
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Game *GameResponse `json:"game,omitempty"`
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Customer *CustomerResponse `json:"customer,omitempty"`
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Prize *GamePrizeResponse `json:"prize,omitempty"`
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}
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type ListGamePlaysQuery struct {
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Page int `query:"page" validate:"min=1"`
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Limit int `query:"limit" validate:"min=1,max=100"`
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Search string `query:"search"`
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GameID *uuid.UUID `query:"game_id"`
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CustomerID *uuid.UUID `query:"customer_id"`
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PrizeID *uuid.UUID `query:"prize_id"`
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SortBy string `query:"sort_by" validate:"omitempty,oneof=created_at token_used"`
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SortOrder string `query:"sort_order" validate:"omitempty,oneof=asc desc"`
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}
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type PlayGameRequest struct {
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GameID uuid.UUID `json:"game_id" validate:"required"`
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CustomerID uuid.UUID `json:"customer_id" validate:"required"`
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TokenUsed int `json:"token_used" validate:"min=0"`
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}
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type PlayGameResponse struct {
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GamePlay GamePlayResponse `json:"game_play"`
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PrizeWon *GamePrizeResponse `json:"prize_won,omitempty"`
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TokensRemaining int64 `json:"tokens_remaining"`
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}
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@@ -0,0 +1,53 @@
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package models
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import (
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"time"
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"github.com/google/uuid"
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)
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type CreateGamePrizeRequest struct {
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GameID uuid.UUID `json:"game_id" validate:"required"`
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Name string `json:"name" validate:"required"`
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Weight int `json:"weight" validate:"min=1"`
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Stock int `json:"stock" validate:"min=0"`
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MaxStock *int `json:"max_stock,omitempty"`
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Threshold *int64 `json:"threshold,omitempty"`
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FallbackPrizeID *uuid.UUID `json:"fallback_prize_id,omitempty"`
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Metadata map[string]interface{} `json:"metadata"`
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}
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type UpdateGamePrizeRequest struct {
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Name *string `json:"name,omitempty" validate:"omitempty,required"`
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Weight *int `json:"weight,omitempty" validate:"omitempty,min=1"`
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Stock *int `json:"stock,omitempty" validate:"omitempty,min=0"`
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MaxStock *int `json:"max_stock,omitempty"`
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Threshold *int64 `json:"threshold,omitempty"`
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FallbackPrizeID *uuid.UUID `json:"fallback_prize_id,omitempty"`
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Metadata map[string]interface{} `json:"metadata,omitempty"`
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}
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type GamePrizeResponse struct {
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ID uuid.UUID `json:"id"`
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GameID uuid.UUID `json:"game_id"`
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Name string `json:"name"`
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Weight int `json:"weight"`
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Stock int `json:"stock"`
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MaxStock *int `json:"max_stock,omitempty"`
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Threshold *int64 `json:"threshold,omitempty"`
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FallbackPrizeID *uuid.UUID `json:"fallback_prize_id,omitempty"`
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Metadata map[string]interface{} `json:"metadata"`
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Game *GameResponse `json:"game,omitempty"`
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FallbackPrize *GamePrizeResponse `json:"fallback_prize,omitempty"`
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CreatedAt time.Time `json:"created_at"`
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UpdatedAt time.Time `json:"updated_at"`
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}
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type ListGamePrizesQuery struct {
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Page int `query:"page" validate:"min=1"`
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Limit int `query:"limit" validate:"min=1,max=100"`
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Search string `query:"search"`
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GameID *uuid.UUID `query:"game_id"`
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SortBy string `query:"sort_by" validate:"omitempty,oneof=name weight stock created_at updated_at"`
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SortOrder string `query:"sort_order" validate:"omitempty,oneof=asc desc"`
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}
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@@ -0,0 +1,51 @@
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package models
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import (
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"time"
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"github.com/google/uuid"
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)
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type CreateOmsetTrackerRequest struct {
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PeriodType string `json:"period_type" validate:"required,oneof=DAILY WEEKLY MONTHLY TOTAL"`
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PeriodStart time.Time `json:"period_start" validate:"required"`
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PeriodEnd time.Time `json:"period_end" validate:"required"`
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Total int64 `json:"total" validate:"min=0"`
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GameID *uuid.UUID `json:"game_id,omitempty"`
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}
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type UpdateOmsetTrackerRequest struct {
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PeriodType *string `json:"period_type,omitempty" validate:"omitempty,oneof=DAILY WEEKLY MONTHLY TOTAL"`
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PeriodStart *time.Time `json:"period_start,omitempty"`
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PeriodEnd *time.Time `json:"period_end,omitempty"`
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Total *int64 `json:"total,omitempty" validate:"omitempty,min=0"`
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GameID *uuid.UUID `json:"game_id,omitempty"`
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}
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type AddOmsetRequest struct {
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Amount int64 `json:"amount" validate:"required,min=1"`
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}
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type OmsetTrackerResponse struct {
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ID uuid.UUID `json:"id"`
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PeriodType string `json:"period_type"`
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PeriodStart time.Time `json:"period_start"`
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PeriodEnd time.Time `json:"period_end"`
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Total int64 `json:"total"`
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GameID *uuid.UUID `json:"game_id,omitempty"`
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Game *GameResponse `json:"game,omitempty"`
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CreatedAt time.Time `json:"created_at"`
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UpdatedAt time.Time `json:"updated_at"`
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}
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type ListOmsetTrackerQuery struct {
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Page int `query:"page" validate:"min=1"`
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Limit int `query:"limit" validate:"min=1,max=100"`
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Search string `query:"search"`
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PeriodType string `query:"period_type" validate:"omitempty,oneof=DAILY WEEKLY MONTHLY TOTAL"`
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GameID *uuid.UUID `query:"game_id"`
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From *time.Time `query:"from"`
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To *time.Time `query:"to"`
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SortBy string `query:"sort_by" validate:"omitempty,oneof=period_type period_start total created_at updated_at"`
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SortOrder string `query:"sort_order" validate:"omitempty,oneof=asc desc"`
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}
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@@ -0,0 +1,36 @@
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package models
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import (
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"time"
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"github.com/google/uuid"
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)
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type CreateTierRequest struct {
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Name string `json:"name" validate:"required"`
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MinPoints int64 `json:"min_points" validate:"min=0"`
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Benefits map[string]interface{} `json:"benefits"`
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}
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type UpdateTierRequest struct {
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Name *string `json:"name,omitempty" validate:"omitempty,required"`
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MinPoints *int64 `json:"min_points,omitempty" validate:"omitempty,min=0"`
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Benefits map[string]interface{} `json:"benefits,omitempty"`
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}
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type TierResponse struct {
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ID uuid.UUID `json:"id"`
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Name string `json:"name"`
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MinPoints int64 `json:"min_points"`
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Benefits map[string]interface{} `json:"benefits"`
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CreatedAt time.Time `json:"created_at"`
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UpdatedAt time.Time `json:"updated_at"`
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}
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type ListTiersQuery struct {
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Page int `query:"page" validate:"min=1"`
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Limit int `query:"limit" validate:"min=1,max=100"`
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Search string `query:"search"`
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SortBy string `query:"sort_by" validate:"omitempty,oneof=name min_points created_at updated_at"`
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SortOrder string `query:"sort_order" validate:"omitempty,oneof=asc desc"`
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}
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