Add Tiers and Game Prize
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package entities
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import (
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"time"
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"github.com/google/uuid"
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"gorm.io/gorm"
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)
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type Tier struct {
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ID uuid.UUID `gorm:"type:uuid;primary_key;default:gen_random_uuid()" json:"id"`
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Name string `gorm:"type:varchar(100);not null;unique" json:"name" validate:"required"`
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MinPoints int64 `gorm:"not null" json:"min_points" validate:"min=0"`
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Benefits Metadata `gorm:"type:jsonb;default:'{}'" json:"benefits"`
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CreatedAt time.Time `gorm:"autoCreateTime" json:"created_at"`
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UpdatedAt time.Time `gorm:"autoUpdateTime" json:"updated_at"`
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}
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func (t *Tier) BeforeCreate(tx *gorm.DB) error {
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if t.ID == uuid.Nil {
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t.ID = uuid.New()
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}
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return nil
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}
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func (Tier) TableName() string {
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return "tiers"
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}
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