Add Tiers and Game Prize
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package entities
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import (
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"time"
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"github.com/google/uuid"
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"gorm.io/gorm"
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)
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type PeriodType string
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const (
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PeriodTypeDaily PeriodType = "DAILY"
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PeriodTypeWeekly PeriodType = "WEEKLY"
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PeriodTypeMonthly PeriodType = "MONTHLY"
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PeriodTypeTotal PeriodType = "TOTAL"
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)
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type OmsetTracker struct {
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ID uuid.UUID `gorm:"type:uuid;primary_key;default:gen_random_uuid()" json:"id"`
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PeriodType PeriodType `gorm:"type:varchar(20);not null" json:"period_type" validate:"required,oneof=DAILY WEEKLY MONTHLY TOTAL"`
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PeriodStart time.Time `gorm:"type:date;not null" json:"period_start" validate:"required"`
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PeriodEnd time.Time `gorm:"type:date;not null" json:"period_end" validate:"required"`
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Total int64 `gorm:"not null;default:0" json:"total" validate:"min=0"`
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GameID *uuid.UUID `gorm:"type:uuid" json:"game_id,omitempty"`
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CreatedAt time.Time `gorm:"autoCreateTime" json:"created_at"`
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UpdatedAt time.Time `gorm:"autoUpdateTime" json:"updated_at"`
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Game *Game `gorm:"foreignKey:GameID" json:"game,omitempty"`
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}
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func (ot *OmsetTracker) BeforeCreate(tx *gorm.DB) error {
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if ot.ID == uuid.Nil {
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ot.ID = uuid.New()
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}
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return nil
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}
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func (OmsetTracker) TableName() string {
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return "omset_tracker"
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}
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