feat(enakgame): spin as an EnakGame game; remove the old game flow

EnakGame phase 10 of docs/tasks-enakgame.md (EG-1001 to EG-1003).

Spin (EG-1001)
- PROBABILITY entries take an optional label (a wheel segment). The customer game
  list shows a PROBABILITY game's prizes (entry, label, amount, never weights), and
  completing returns the drawn prize, so the client can draw the wheel and stop it
  on the server's draw.
- docs/enakgame-spin.md: the admin steps to set up spin per organization (no
  seeder) and the customer app flow. An HTTP test plays it end to end.

Old game flow removed (EG-1002)
- Routes POST /customer/spin, GET /customer/games, GET /customer/ferris-wheel, and
  admin /marketing/games, /marketing/game-prizes, /marketing/rewards, with their
  handlers, services, processors, repositories, validators, models, contracts,
  mappers and tests (GamePlayProcessor, SpinGameService, rewards, ...). This also
  closes RFC §15 findings 1 and 2 (double charge, spinning another org's game).
- Tables games, game_prizes, game_plays and rewards stay for ledger history.
  entities.StringSlice moves to its own file; the omset tracker (unrouted) keeps
  game_id but no longer embeds the old game response.

games.is_active dropped (EG-1003)
- Migration 000115; nothing reads metadata.coin_cost any more.

The EnakPoint integration docs now point at /customer/enakgame. The Postgres tests
were not run: no test database here. Migration 000115 has not been run anywhere.
The customer app must stop calling the removed endpoints before this is deployed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
efrilm
2026-10-07 21:31:56 +07:00
co-authored by Claude Opus 5.5
parent 296708244e
commit 18e87398bb
68 changed files with 467 additions and 5064 deletions
@@ -93,36 +93,6 @@ func (h *CustomerPointsHandler) GetCustomerWallet(c *gin.Context) {
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "CustomerPointsHandler::GetCustomerWallet")
}
func (h *CustomerPointsHandler) GetCustomerGames(c *gin.Context) {
ctx := c.Request.Context()
response, err := h.customerPointsService.GetCustomerGames(ctx)
if err != nil {
logger.FromContext(ctx).WithError(err).Error("CustomerPointsHandler::GetCustomerGames -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{
contract.NewResponseError(constants.InternalServerErrorCode, constants.RequestEntity, err.Error()),
}), "CustomerPointsHandler::GetCustomerGames")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "CustomerPointsHandler::GetCustomerGames")
}
func (h *CustomerPointsHandler) GetFerrisWheelGame(c *gin.Context) {
ctx := c.Request.Context()
response, err := h.customerPointsService.GetFerrisWheelGame(ctx)
if err != nil {
logger.FromContext(ctx).WithError(err).Error("CustomerPointsHandler::GetFerrisWheelGame -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{
contract.NewResponseError(constants.InternalServerErrorCode, constants.RequestEntity, err.Error()),
}), "CustomerPointsHandler::GetFerrisWheelGame")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "CustomerPointsHandler::GetFerrisWheelGame")
}
// GetCustomerWalletTransactions is GET /customer/wallet/transactions: the ledger, newest
// first, filterable by currency, type and date (docs/prd-point-coin.md F6).
func (h *CustomerPointsHandler) GetCustomerWalletTransactions(c *gin.Context) {