// coverage:ignore-file // GENERATED CODE - DO NOT MODIFY BY HAND // ignore_for_file: type=lint // ignore_for_file: unused_element, deprecated_member_use, deprecated_member_use_from_same_package, use_function_type_syntax_for_parameters, unnecessary_const, avoid_init_to_null, invalid_override_different_default_values_named, prefer_expression_function_bodies, annotate_overrides, invalid_annotation_target, unnecessary_question_mark part of 'game.dart'; // ************************************************************************** // FreezedGenerator // ************************************************************************** T _$identity(T value) => value; final _privateConstructorUsedError = UnsupportedError( 'It seems like you constructed your class using `MyClass._()`. This constructor is only meant to be used by freezed and you are not supposed to need it nor use it.\nPlease check the documentation here for more information: https://github.com/rrousselGit/freezed#adding-getters-and-methods-to-our-models', ); /// @nodoc mixin _$Game { String get id => throw _privateConstructorUsedError; String get name => throw _privateConstructorUsedError; String get type => throw _privateConstructorUsedError; bool get isActive => throw _privateConstructorUsedError; Map get metadata => throw _privateConstructorUsedError; String get createdAt => throw _privateConstructorUsedError; String get updatedAt => throw _privateConstructorUsedError; /// Create a copy of Game /// with the given fields replaced by the non-null parameter values. @JsonKey(includeFromJson: false, includeToJson: false) $GameCopyWith get copyWith => throw _privateConstructorUsedError; } /// @nodoc abstract class $GameCopyWith<$Res> { factory $GameCopyWith(Game value, $Res Function(Game) then) = _$GameCopyWithImpl<$Res, Game>; @useResult $Res call({ String id, String name, String type, bool isActive, Map metadata, String createdAt, String updatedAt, }); } /// @nodoc class _$GameCopyWithImpl<$Res, $Val extends Game> implements $GameCopyWith<$Res> { _$GameCopyWithImpl(this._value, this._then); // ignore: unused_field final $Val _value; // ignore: unused_field final $Res Function($Val) _then; /// Create a copy of Game /// with the given fields replaced by the non-null parameter values. @pragma('vm:prefer-inline') @override $Res call({ Object? id = null, Object? name = null, Object? type = null, Object? isActive = null, Object? metadata = null, Object? createdAt = null, Object? updatedAt = null, }) { return _then( _value.copyWith( id: null == id ? _value.id : id // ignore: cast_nullable_to_non_nullable as String, name: null == name ? _value.name : name // ignore: cast_nullable_to_non_nullable as String, type: null == type ? _value.type : type // ignore: cast_nullable_to_non_nullable as String, isActive: null == isActive ? _value.isActive : isActive // ignore: cast_nullable_to_non_nullable as bool, metadata: null == metadata ? _value.metadata : metadata // ignore: cast_nullable_to_non_nullable as Map, createdAt: null == createdAt ? _value.createdAt : createdAt // ignore: cast_nullable_to_non_nullable as String, updatedAt: null == updatedAt ? _value.updatedAt : updatedAt // ignore: cast_nullable_to_non_nullable as String, ) as $Val, ); } } /// @nodoc abstract class _$$GameImplCopyWith<$Res> implements $GameCopyWith<$Res> { factory _$$GameImplCopyWith( _$GameImpl value, $Res Function(_$GameImpl) then, ) = __$$GameImplCopyWithImpl<$Res>; @override @useResult $Res call({ String id, String name, String type, bool isActive, Map metadata, String createdAt, String updatedAt, }); } /// @nodoc class __$$GameImplCopyWithImpl<$Res> extends _$GameCopyWithImpl<$Res, _$GameImpl> implements _$$GameImplCopyWith<$Res> { __$$GameImplCopyWithImpl(_$GameImpl _value, $Res Function(_$GameImpl) _then) : super(_value, _then); /// Create a copy of Game /// with the given fields replaced by the non-null parameter values. @pragma('vm:prefer-inline') @override $Res call({ Object? id = null, Object? name = null, Object? type = null, Object? isActive = null, Object? metadata = null, Object? createdAt = null, Object? updatedAt = null, }) { return _then( _$GameImpl( id: null == id ? _value.id : id // ignore: cast_nullable_to_non_nullable as String, name: null == name ? _value.name : name // ignore: cast_nullable_to_non_nullable as String, type: null == type ? _value.type : type // ignore: cast_nullable_to_non_nullable as String, isActive: null == isActive ? _value.isActive : isActive // ignore: cast_nullable_to_non_nullable as bool, metadata: null == metadata ? _value._metadata : metadata // ignore: cast_nullable_to_non_nullable as Map, createdAt: null == createdAt ? _value.createdAt : createdAt // ignore: cast_nullable_to_non_nullable as String, updatedAt: null == updatedAt ? _value.updatedAt : updatedAt // ignore: cast_nullable_to_non_nullable as String, ), ); } } /// @nodoc class _$GameImpl implements _Game { const _$GameImpl({ required this.id, required this.name, required this.type, required this.isActive, required final Map metadata, required this.createdAt, required this.updatedAt, }) : _metadata = metadata; @override final String id; @override final String name; @override final String type; @override final bool isActive; final Map _metadata; @override Map get metadata { if (_metadata is EqualUnmodifiableMapView) return _metadata; // ignore: implicit_dynamic_type return EqualUnmodifiableMapView(_metadata); } @override final String createdAt; @override final String updatedAt; @override String toString() { return 'Game(id: $id, name: $name, type: $type, isActive: $isActive, metadata: $metadata, createdAt: $createdAt, updatedAt: $updatedAt)'; } @override bool operator ==(Object other) { return identical(this, other) || (other.runtimeType == runtimeType && other is _$GameImpl && (identical(other.id, id) || other.id == id) && (identical(other.name, name) || other.name == name) && (identical(other.type, type) || other.type == type) && (identical(other.isActive, isActive) || other.isActive == isActive) && const DeepCollectionEquality().equals(other._metadata, _metadata) && (identical(other.createdAt, createdAt) || other.createdAt == createdAt) && (identical(other.updatedAt, updatedAt) || other.updatedAt == updatedAt)); } @override int get hashCode => Object.hash( runtimeType, id, name, type, isActive, const DeepCollectionEquality().hash(_metadata), createdAt, updatedAt, ); /// Create a copy of Game /// with the given fields replaced by the non-null parameter values. @JsonKey(includeFromJson: false, includeToJson: false) @override @pragma('vm:prefer-inline') _$$GameImplCopyWith<_$GameImpl> get copyWith => __$$GameImplCopyWithImpl<_$GameImpl>(this, _$identity); } abstract class _Game implements Game { const factory _Game({ required final String id, required final String name, required final String type, required final bool isActive, required final Map metadata, required final String createdAt, required final String updatedAt, }) = _$GameImpl; @override String get id; @override String get name; @override String get type; @override bool get isActive; @override Map get metadata; @override String get createdAt; @override String get updatedAt; /// Create a copy of Game /// with the given fields replaced by the non-null parameter values. @override @JsonKey(includeFromJson: false, includeToJson: false) _$$GameImplCopyWith<_$GameImpl> get copyWith => throw _privateConstructorUsedError; } /// @nodoc mixin _$GamePrize { String get id => throw _privateConstructorUsedError; String get gameId => throw _privateConstructorUsedError; String get name => throw _privateConstructorUsedError; int get weight => throw _privateConstructorUsedError; int get stock => throw _privateConstructorUsedError; int get maxStock => throw _privateConstructorUsedError; int get threshold => throw _privateConstructorUsedError; Map get metadata => throw _privateConstructorUsedError; Game get game => throw _privateConstructorUsedError; String get createdAt => throw _privateConstructorUsedError; String get updatedAt => throw _privateConstructorUsedError; /// Create a copy of GamePrize /// with the given fields replaced by the non-null parameter values. @JsonKey(includeFromJson: false, includeToJson: false) $GamePrizeCopyWith get copyWith => throw _privateConstructorUsedError; } /// @nodoc abstract class $GamePrizeCopyWith<$Res> { factory $GamePrizeCopyWith(GamePrize value, $Res Function(GamePrize) then) = _$GamePrizeCopyWithImpl<$Res, GamePrize>; @useResult $Res call({ String id, String gameId, String name, int weight, int stock, int maxStock, int threshold, Map metadata, Game game, String createdAt, String updatedAt, }); $GameCopyWith<$Res> get game; } /// @nodoc class _$GamePrizeCopyWithImpl<$Res, $Val extends GamePrize> implements $GamePrizeCopyWith<$Res> { _$GamePrizeCopyWithImpl(this._value, this._then); // ignore: unused_field final $Val _value; // ignore: unused_field final $Res Function($Val) _then; /// Create a copy of GamePrize /// with the given fields replaced by the non-null parameter values. @pragma('vm:prefer-inline') @override $Res call({ Object? id = null, Object? gameId = null, Object? name = null, Object? weight = null, Object? stock = null, Object? maxStock = null, Object? threshold = null, Object? metadata = null, Object? game = null, Object? createdAt = null, Object? updatedAt = null, }) { return _then( _value.copyWith( id: null == id ? _value.id : id // ignore: cast_nullable_to_non_nullable as String, gameId: null == gameId ? _value.gameId : gameId // ignore: cast_nullable_to_non_nullable as String, name: null == name ? _value.name : name // ignore: cast_nullable_to_non_nullable as String, weight: null == weight ? _value.weight : weight // ignore: cast_nullable_to_non_nullable as int, stock: null == stock ? _value.stock : stock // ignore: cast_nullable_to_non_nullable as int, maxStock: null == maxStock ? _value.maxStock : maxStock // ignore: cast_nullable_to_non_nullable as int, threshold: null == threshold ? _value.threshold : threshold // ignore: cast_nullable_to_non_nullable as int, metadata: null == metadata ? _value.metadata : metadata // ignore: cast_nullable_to_non_nullable as Map, game: null == game ? _value.game : game // ignore: cast_nullable_to_non_nullable as Game, createdAt: null == createdAt ? _value.createdAt : createdAt // ignore: cast_nullable_to_non_nullable as String, updatedAt: null == updatedAt ? _value.updatedAt : updatedAt // ignore: cast_nullable_to_non_nullable as String, ) as $Val, ); } /// Create a copy of GamePrize /// with the given fields replaced by the non-null parameter values. @override @pragma('vm:prefer-inline') $GameCopyWith<$Res> get game { return $GameCopyWith<$Res>(_value.game, (value) { return _then(_value.copyWith(game: value) as $Val); }); } } /// @nodoc abstract class _$$GamePrizeImplCopyWith<$Res> implements $GamePrizeCopyWith<$Res> { factory _$$GamePrizeImplCopyWith( _$GamePrizeImpl value, $Res Function(_$GamePrizeImpl) then, ) = __$$GamePrizeImplCopyWithImpl<$Res>; @override @useResult $Res call({ String id, String gameId, String name, int weight, int stock, int maxStock, int threshold, Map metadata, Game game, String createdAt, String updatedAt, }); @override $GameCopyWith<$Res> get game; } /// @nodoc class __$$GamePrizeImplCopyWithImpl<$Res> extends _$GamePrizeCopyWithImpl<$Res, _$GamePrizeImpl> implements _$$GamePrizeImplCopyWith<$Res> { __$$GamePrizeImplCopyWithImpl( _$GamePrizeImpl _value, $Res Function(_$GamePrizeImpl) _then, ) : super(_value, _then); /// Create a copy of GamePrize /// with the given fields replaced by the non-null parameter values. @pragma('vm:prefer-inline') @override $Res call({ Object? id = null, Object? gameId = null, Object? name = null, Object? weight = null, Object? stock = null, Object? maxStock = null, Object? threshold = null, Object? metadata = null, Object? game = null, Object? createdAt = null, Object? updatedAt = null, }) { return _then( _$GamePrizeImpl( id: null == id ? _value.id : id // ignore: cast_nullable_to_non_nullable as String, gameId: null == gameId ? _value.gameId : gameId // ignore: cast_nullable_to_non_nullable as String, name: null == name ? _value.name : name // ignore: cast_nullable_to_non_nullable as String, weight: null == weight ? _value.weight : weight // ignore: cast_nullable_to_non_nullable as int, stock: null == stock ? _value.stock : stock // ignore: cast_nullable_to_non_nullable as int, maxStock: null == maxStock ? _value.maxStock : maxStock // ignore: cast_nullable_to_non_nullable as int, threshold: null == threshold ? _value.threshold : threshold // ignore: cast_nullable_to_non_nullable as int, metadata: null == metadata ? _value._metadata : metadata // ignore: cast_nullable_to_non_nullable as Map, game: null == game ? _value.game : game // ignore: cast_nullable_to_non_nullable as Game, createdAt: null == createdAt ? _value.createdAt : createdAt // ignore: cast_nullable_to_non_nullable as String, updatedAt: null == updatedAt ? _value.updatedAt : updatedAt // ignore: cast_nullable_to_non_nullable as String, ), ); } } /// @nodoc class _$GamePrizeImpl implements _GamePrize { const _$GamePrizeImpl({ required this.id, required this.gameId, required this.name, required this.weight, required this.stock, required this.maxStock, required this.threshold, required final Map metadata, required this.game, required this.createdAt, required this.updatedAt, }) : _metadata = metadata; @override final String id; @override final String gameId; @override final String name; @override final int weight; @override final int stock; @override final int maxStock; @override final int threshold; final Map _metadata; @override Map get metadata { if (_metadata is EqualUnmodifiableMapView) return _metadata; // ignore: implicit_dynamic_type return EqualUnmodifiableMapView(_metadata); } @override final Game game; @override final String createdAt; @override final String updatedAt; @override String toString() { return 'GamePrize(id: $id, gameId: $gameId, name: $name, weight: $weight, stock: $stock, maxStock: $maxStock, threshold: $threshold, metadata: $metadata, game: $game, createdAt: $createdAt, updatedAt: $updatedAt)'; } @override bool operator ==(Object other) { return identical(this, other) || (other.runtimeType == runtimeType && other is _$GamePrizeImpl && (identical(other.id, id) || other.id == id) && (identical(other.gameId, gameId) || other.gameId == gameId) && (identical(other.name, name) || other.name == name) && (identical(other.weight, weight) || other.weight == weight) && (identical(other.stock, stock) || other.stock == stock) && (identical(other.maxStock, maxStock) || other.maxStock == maxStock) && (identical(other.threshold, threshold) || other.threshold == threshold) && const DeepCollectionEquality().equals(other._metadata, _metadata) && (identical(other.game, game) || other.game == game) && (identical(other.createdAt, createdAt) || other.createdAt == createdAt) && (identical(other.updatedAt, updatedAt) || other.updatedAt == updatedAt)); } @override int get hashCode => Object.hash( runtimeType, id, gameId, name, weight, stock, maxStock, threshold, const DeepCollectionEquality().hash(_metadata), game, createdAt, updatedAt, ); /// Create a copy of GamePrize /// with the given fields replaced by the non-null parameter values. @JsonKey(includeFromJson: false, includeToJson: false) @override @pragma('vm:prefer-inline') _$$GamePrizeImplCopyWith<_$GamePrizeImpl> get copyWith => __$$GamePrizeImplCopyWithImpl<_$GamePrizeImpl>(this, _$identity); } abstract class _GamePrize implements GamePrize { const factory _GamePrize({ required final String id, required final String gameId, required final String name, required final int weight, required final int stock, required final int maxStock, required final int threshold, required final Map metadata, required final Game game, required final String createdAt, required final String updatedAt, }) = _$GamePrizeImpl; @override String get id; @override String get gameId; @override String get name; @override int get weight; @override int get stock; @override int get maxStock; @override int get threshold; @override Map get metadata; @override Game get game; @override String get createdAt; @override String get updatedAt; /// Create a copy of GamePrize /// with the given fields replaced by the non-null parameter values. @override @JsonKey(includeFromJson: false, includeToJson: false) _$$GamePrizeImplCopyWith<_$GamePrizeImpl> get copyWith => throw _privateConstructorUsedError; } /// @nodoc mixin _$GameFailure { @optionalTypeArgs TResult when({ required TResult Function(ApiFailure failure) serverError, required TResult Function() unexpectedError, required TResult Function(String erroMessage) dynamicErrorMessage, }) => throw _privateConstructorUsedError; @optionalTypeArgs TResult? whenOrNull({ TResult? Function(ApiFailure failure)? serverError, TResult? Function()? unexpectedError, TResult? Function(String erroMessage)? dynamicErrorMessage, }) => throw _privateConstructorUsedError; @optionalTypeArgs TResult maybeWhen({ TResult Function(ApiFailure failure)? serverError, TResult Function()? unexpectedError, TResult Function(String erroMessage)? dynamicErrorMessage, required TResult orElse(), }) => throw _privateConstructorUsedError; @optionalTypeArgs TResult map({ required TResult Function(_ServerError value) serverError, required TResult Function(_UnexpectedError value) unexpectedError, required TResult Function(_DynamicErrorMessage value) dynamicErrorMessage, }) => throw _privateConstructorUsedError; @optionalTypeArgs TResult? mapOrNull({ TResult? Function(_ServerError value)? serverError, TResult? Function(_UnexpectedError value)? unexpectedError, TResult? Function(_DynamicErrorMessage value)? dynamicErrorMessage, }) => throw _privateConstructorUsedError; @optionalTypeArgs TResult maybeMap({ TResult Function(_ServerError value)? serverError, TResult Function(_UnexpectedError value)? unexpectedError, TResult Function(_DynamicErrorMessage value)? dynamicErrorMessage, required TResult orElse(), }) => throw _privateConstructorUsedError; } /// @nodoc abstract class $GameFailureCopyWith<$Res> { factory $GameFailureCopyWith( GameFailure value, $Res Function(GameFailure) then, ) = _$GameFailureCopyWithImpl<$Res, GameFailure>; } /// @nodoc class _$GameFailureCopyWithImpl<$Res, $Val extends GameFailure> implements $GameFailureCopyWith<$Res> { _$GameFailureCopyWithImpl(this._value, this._then); // ignore: unused_field final $Val _value; // ignore: unused_field final $Res Function($Val) _then; /// Create a copy of GameFailure /// with the given fields replaced by the non-null parameter values. } /// @nodoc abstract class _$$ServerErrorImplCopyWith<$Res> { factory _$$ServerErrorImplCopyWith( _$ServerErrorImpl value, $Res Function(_$ServerErrorImpl) then, ) = __$$ServerErrorImplCopyWithImpl<$Res>; @useResult $Res call({ApiFailure failure}); $ApiFailureCopyWith<$Res> get failure; } /// @nodoc class __$$ServerErrorImplCopyWithImpl<$Res> extends _$GameFailureCopyWithImpl<$Res, _$ServerErrorImpl> implements _$$ServerErrorImplCopyWith<$Res> { __$$ServerErrorImplCopyWithImpl( _$ServerErrorImpl _value, $Res Function(_$ServerErrorImpl) _then, ) : super(_value, _then); /// Create a copy of GameFailure /// with the given fields replaced by the non-null parameter values. @pragma('vm:prefer-inline') @override $Res call({Object? failure = null}) { return _then( _$ServerErrorImpl( null == failure ? _value.failure : failure // ignore: cast_nullable_to_non_nullable as ApiFailure, ), ); } /// Create a copy of GameFailure /// with the given fields replaced by the non-null parameter values. @override @pragma('vm:prefer-inline') $ApiFailureCopyWith<$Res> get failure { return $ApiFailureCopyWith<$Res>(_value.failure, (value) { return _then(_value.copyWith(failure: value)); }); } } /// @nodoc class _$ServerErrorImpl implements _ServerError { const _$ServerErrorImpl(this.failure); @override final ApiFailure failure; @override String toString() { return 'GameFailure.serverError(failure: $failure)'; } @override bool operator ==(Object other) { return identical(this, other) || (other.runtimeType == runtimeType && other is _$ServerErrorImpl && (identical(other.failure, failure) || other.failure == failure)); } @override int get hashCode => Object.hash(runtimeType, failure); /// Create a copy of GameFailure /// with the given fields replaced by the non-null parameter values. @JsonKey(includeFromJson: false, includeToJson: false) @override @pragma('vm:prefer-inline') _$$ServerErrorImplCopyWith<_$ServerErrorImpl> get copyWith => __$$ServerErrorImplCopyWithImpl<_$ServerErrorImpl>(this, _$identity); @override @optionalTypeArgs TResult when({ required TResult Function(ApiFailure failure) serverError, required TResult Function() unexpectedError, required TResult Function(String erroMessage) dynamicErrorMessage, }) { return serverError(failure); } @override @optionalTypeArgs TResult? whenOrNull({ TResult? Function(ApiFailure failure)? serverError, TResult? Function()? unexpectedError, TResult? Function(String erroMessage)? dynamicErrorMessage, }) { return serverError?.call(failure); } @override @optionalTypeArgs TResult maybeWhen({ TResult Function(ApiFailure failure)? serverError, TResult Function()? unexpectedError, TResult Function(String erroMessage)? dynamicErrorMessage, required TResult orElse(), }) { if (serverError != null) { return serverError(failure); } return orElse(); } @override @optionalTypeArgs TResult map({ required TResult Function(_ServerError value) serverError, required TResult Function(_UnexpectedError value) unexpectedError, required TResult Function(_DynamicErrorMessage value) dynamicErrorMessage, }) { return serverError(this); } @override @optionalTypeArgs TResult? mapOrNull({ TResult? Function(_ServerError value)? serverError, TResult? Function(_UnexpectedError value)? unexpectedError, TResult? Function(_DynamicErrorMessage value)? dynamicErrorMessage, }) { return serverError?.call(this); } @override @optionalTypeArgs TResult maybeMap({ TResult Function(_ServerError value)? serverError, TResult Function(_UnexpectedError value)? unexpectedError, TResult Function(_DynamicErrorMessage value)? dynamicErrorMessage, required TResult orElse(), }) { if (serverError != null) { return serverError(this); } return orElse(); } } abstract class _ServerError implements GameFailure { const factory _ServerError(final ApiFailure failure) = _$ServerErrorImpl; ApiFailure get failure; /// Create a copy of GameFailure /// with the given fields replaced by the non-null parameter values. @JsonKey(includeFromJson: false, includeToJson: false) _$$ServerErrorImplCopyWith<_$ServerErrorImpl> get copyWith => throw _privateConstructorUsedError; } /// @nodoc abstract class _$$UnexpectedErrorImplCopyWith<$Res> { factory _$$UnexpectedErrorImplCopyWith( _$UnexpectedErrorImpl value, $Res Function(_$UnexpectedErrorImpl) then, ) = __$$UnexpectedErrorImplCopyWithImpl<$Res>; } /// @nodoc class __$$UnexpectedErrorImplCopyWithImpl<$Res> extends _$GameFailureCopyWithImpl<$Res, _$UnexpectedErrorImpl> implements _$$UnexpectedErrorImplCopyWith<$Res> { __$$UnexpectedErrorImplCopyWithImpl( _$UnexpectedErrorImpl _value, $Res Function(_$UnexpectedErrorImpl) _then, ) : super(_value, _then); /// Create a copy of GameFailure /// with the given fields replaced by the non-null parameter values. } /// @nodoc class _$UnexpectedErrorImpl implements _UnexpectedError { const _$UnexpectedErrorImpl(); @override String toString() { return 'GameFailure.unexpectedError()'; } @override bool operator ==(Object other) { return identical(this, other) || (other.runtimeType == runtimeType && other is _$UnexpectedErrorImpl); } @override int get hashCode => runtimeType.hashCode; @override @optionalTypeArgs TResult when({ required TResult Function(ApiFailure failure) serverError, required TResult Function() unexpectedError, required TResult Function(String erroMessage) dynamicErrorMessage, }) { return unexpectedError(); } @override @optionalTypeArgs TResult? whenOrNull({ TResult? Function(ApiFailure failure)? serverError, TResult? Function()? unexpectedError, TResult? Function(String erroMessage)? dynamicErrorMessage, }) { return unexpectedError?.call(); } @override @optionalTypeArgs TResult maybeWhen({ TResult Function(ApiFailure failure)? serverError, TResult Function()? unexpectedError, TResult Function(String erroMessage)? dynamicErrorMessage, required TResult orElse(), }) { if (unexpectedError != null) { return unexpectedError(); } return orElse(); } @override @optionalTypeArgs TResult map({ required TResult Function(_ServerError value) serverError, required TResult Function(_UnexpectedError value) unexpectedError, required TResult Function(_DynamicErrorMessage value) dynamicErrorMessage, }) { return unexpectedError(this); } @override @optionalTypeArgs TResult? mapOrNull({ TResult? Function(_ServerError value)? serverError, TResult? Function(_UnexpectedError value)? unexpectedError, TResult? Function(_DynamicErrorMessage value)? dynamicErrorMessage, }) { return unexpectedError?.call(this); } @override @optionalTypeArgs TResult maybeMap({ TResult Function(_ServerError value)? serverError, TResult Function(_UnexpectedError value)? unexpectedError, TResult Function(_DynamicErrorMessage value)? dynamicErrorMessage, required TResult orElse(), }) { if (unexpectedError != null) { return unexpectedError(this); } return orElse(); } } abstract class _UnexpectedError implements GameFailure { const factory _UnexpectedError() = _$UnexpectedErrorImpl; } /// @nodoc abstract class _$$DynamicErrorMessageImplCopyWith<$Res> { factory _$$DynamicErrorMessageImplCopyWith( _$DynamicErrorMessageImpl value, $Res Function(_$DynamicErrorMessageImpl) then, ) = __$$DynamicErrorMessageImplCopyWithImpl<$Res>; @useResult $Res call({String erroMessage}); } /// @nodoc class __$$DynamicErrorMessageImplCopyWithImpl<$Res> extends _$GameFailureCopyWithImpl<$Res, _$DynamicErrorMessageImpl> implements _$$DynamicErrorMessageImplCopyWith<$Res> { __$$DynamicErrorMessageImplCopyWithImpl( _$DynamicErrorMessageImpl _value, $Res Function(_$DynamicErrorMessageImpl) _then, ) : super(_value, _then); /// Create a copy of GameFailure /// with the given fields replaced by the non-null parameter values. @pragma('vm:prefer-inline') @override $Res call({Object? erroMessage = null}) { return _then( _$DynamicErrorMessageImpl( null == erroMessage ? _value.erroMessage : erroMessage // ignore: cast_nullable_to_non_nullable as String, ), ); } } /// @nodoc class _$DynamicErrorMessageImpl implements _DynamicErrorMessage { const _$DynamicErrorMessageImpl(this.erroMessage); @override final String erroMessage; @override String toString() { return 'GameFailure.dynamicErrorMessage(erroMessage: $erroMessage)'; } @override bool operator ==(Object other) { return identical(this, other) || (other.runtimeType == runtimeType && other is _$DynamicErrorMessageImpl && (identical(other.erroMessage, erroMessage) || other.erroMessage == erroMessage)); } @override int get hashCode => Object.hash(runtimeType, erroMessage); /// Create a copy of GameFailure /// with the given fields replaced by the non-null parameter values. @JsonKey(includeFromJson: false, includeToJson: false) @override @pragma('vm:prefer-inline') _$$DynamicErrorMessageImplCopyWith<_$DynamicErrorMessageImpl> get copyWith => __$$DynamicErrorMessageImplCopyWithImpl<_$DynamicErrorMessageImpl>( this, _$identity, ); @override @optionalTypeArgs TResult when({ required TResult Function(ApiFailure failure) serverError, required TResult Function() unexpectedError, required TResult Function(String erroMessage) dynamicErrorMessage, }) { return dynamicErrorMessage(erroMessage); } @override @optionalTypeArgs TResult? whenOrNull({ TResult? Function(ApiFailure failure)? serverError, TResult? Function()? unexpectedError, TResult? Function(String erroMessage)? dynamicErrorMessage, }) { return dynamicErrorMessage?.call(erroMessage); } @override @optionalTypeArgs TResult maybeWhen({ TResult Function(ApiFailure failure)? serverError, TResult Function()? unexpectedError, TResult Function(String erroMessage)? dynamicErrorMessage, required TResult orElse(), }) { if (dynamicErrorMessage != null) { return dynamicErrorMessage(erroMessage); } return orElse(); } @override @optionalTypeArgs TResult map({ required TResult Function(_ServerError value) serverError, required TResult Function(_UnexpectedError value) unexpectedError, required TResult Function(_DynamicErrorMessage value) dynamicErrorMessage, }) { return dynamicErrorMessage(this); } @override @optionalTypeArgs TResult? mapOrNull({ TResult? Function(_ServerError value)? serverError, TResult? Function(_UnexpectedError value)? unexpectedError, TResult? Function(_DynamicErrorMessage value)? dynamicErrorMessage, }) { return dynamicErrorMessage?.call(this); } @override @optionalTypeArgs TResult maybeMap({ TResult Function(_ServerError value)? serverError, TResult Function(_UnexpectedError value)? unexpectedError, TResult Function(_DynamicErrorMessage value)? dynamicErrorMessage, required TResult orElse(), }) { if (dynamicErrorMessage != null) { return dynamicErrorMessage(this); } return orElse(); } } abstract class _DynamicErrorMessage implements GameFailure { const factory _DynamicErrorMessage(final String erroMessage) = _$DynamicErrorMessageImpl; String get erroMessage; /// Create a copy of GameFailure /// with the given fields replaced by the non-null parameter values. @JsonKey(includeFromJson: false, includeToJson: false) _$$DynamicErrorMessageImplCopyWith<_$DynamicErrorMessageImpl> get copyWith => throw _privateConstructorUsedError; }