feat: ferris wheel page
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@@ -0,0 +1,184 @@
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import 'dart:math' as math;
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import 'package:flutter/material.dart';
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import '../../presentation/pages/mini_games/ferris_wheel/data/model.dart';
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import '../theme/theme.dart';
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class WheelPainter extends CustomPainter {
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final List<WheelSection> sections;
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WheelPainter({required this.sections});
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@override
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void paint(Canvas canvas, Size size) {
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final center = Offset(size.width / 2, size.height / 2);
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final radius = size.width / 2;
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final sectionAngle = 2 * math.pi / sections.length;
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// Draw outer white border
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final outerBorderPaint = Paint()
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..color = Colors.white
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..style = PaintingStyle.fill;
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canvas.drawCircle(center, radius, outerBorderPaint);
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// Draw blue border ring
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final blueBorderPaint = Paint()
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..color = const Color(0xFF3B82F6)
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..style = PaintingStyle.fill;
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canvas.drawCircle(center, radius - 8, blueBorderPaint);
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// Draw inner white circle
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final innerWhitePaint = Paint()
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..color = Colors.white
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..style = PaintingStyle.fill;
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canvas.drawCircle(center, radius - 20, innerWhitePaint);
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// Draw sections
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for (int i = 0; i < sections.length; i++) {
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final startAngle = i * sectionAngle - math.pi / 2;
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// Section background
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final sectionPaint = Paint()
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..color = sections[i].color
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..style = PaintingStyle.fill;
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canvas.drawArc(
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Rect.fromCircle(center: center, radius: radius - 22),
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startAngle,
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sectionAngle,
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true,
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sectionPaint,
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);
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// Draw icon in each section
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final iconAngle = startAngle + sectionAngle / 2;
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final iconPosition = Offset(
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center.dx + (radius - 60) * math.cos(iconAngle),
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center.dy + (radius - 60) * math.sin(iconAngle),
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);
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// Draw icon background circle
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final iconBgPaint = Paint()
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..color = Colors.white
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..style = PaintingStyle.fill;
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canvas.drawCircle(iconPosition, 16, iconBgPaint);
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// Save canvas state for icon drawing
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canvas.save();
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canvas.translate(iconPosition.dx, iconPosition.dy);
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// Draw icon using TextPainter to simulate Icon widget
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final iconText = _getIconText(sections[i].icon);
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final iconTextPainter = TextPainter(
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text: TextSpan(
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text: iconText,
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style: TextStyle(
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fontFamily: 'MaterialIcons',
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fontSize: 20,
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color: sections[i].color,
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fontWeight: FontWeight.normal,
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),
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),
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textDirection: TextDirection.ltr,
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);
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iconTextPainter.layout();
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iconTextPainter.paint(
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canvas,
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Offset(-iconTextPainter.width / 2, -iconTextPainter.height / 2),
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);
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canvas.restore();
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// Draw prize text
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final textAngle = startAngle + sectionAngle / 2;
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final textPosition = Offset(
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center.dx + (radius - 100) * math.cos(textAngle),
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center.dy + (radius - 100) * math.sin(textAngle),
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);
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// Save canvas state for text rotation
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canvas.save();
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canvas.translate(textPosition.dx, textPosition.dy);
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canvas.rotate(textAngle + math.pi / 2);
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final textPainter = TextPainter(
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text: TextSpan(
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text: sections[i].prize,
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style: const TextStyle(
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color: Colors.white,
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fontSize: 10,
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fontWeight: FontWeight.bold,
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),
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),
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textDirection: TextDirection.ltr,
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);
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textPainter.layout();
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textPainter.paint(
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canvas,
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Offset(-textPainter.width / 2, -textPainter.height / 2),
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);
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canvas.restore();
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}
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// Draw white dots around the outer edge
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final dotPaint = Paint()
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..color = Colors.white
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..style = PaintingStyle.fill;
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for (int i = 0; i < 24; i++) {
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final dotAngle = (2 * math.pi / 24) * i;
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final dotPosition = Offset(
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center.dx + (radius - 14) * math.cos(dotAngle),
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center.dy + (radius - 14) * math.sin(dotAngle),
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);
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canvas.drawCircle(dotPosition, 3, dotPaint);
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}
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// Draw section dividers
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final dividerPaint = Paint()
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..color = AppColor.white
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..style = PaintingStyle.stroke
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..strokeWidth = 2;
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for (int i = 0; i < sections.length; i++) {
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final angle = i * sectionAngle - math.pi / 2;
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final lineStart = Offset(
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center.dx + (radius - 130) * math.cos(angle),
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center.dy + (radius - 130) * math.sin(angle),
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);
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final lineEnd = Offset(
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center.dx + (radius - 22) * math.cos(angle),
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center.dy + (radius - 22) * math.sin(angle),
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);
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canvas.drawLine(lineStart, lineEnd, dividerPaint);
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}
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}
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String _getIconText(IconData icon) {
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// Convert IconData to Unicode string for drawing
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switch (icon.codePoint) {
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case 0xe8f4: // Icons.visibility
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return String.fromCharCode(0xe8f4);
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case 0xe8f5: // Icons.visibility_off
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return String.fromCharCode(0xe8f5);
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case 0xe850: // Icons.account_balance_wallet
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return String.fromCharCode(0xe850);
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case 0xe151: // Icons.card_giftcard
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return String.fromCharCode(0xe151);
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case 0xe5d5: // Icons.refresh
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return String.fromCharCode(0xe5d5);
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case 0xe263: // Icons.attach_money
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return String.fromCharCode(0xe263);
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case 0xe8a1: // Icons.redeem
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return String.fromCharCode(0xe8a1);
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case 0xe57d: // Icons.monetization_on
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return String.fromCharCode(0xe57d);
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default:
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return String.fromCharCode(0xe87c); // Default star icon
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}
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}
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@override
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bool shouldRepaint(covariant CustomPainter oldDelegate) => false;
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}
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